As I’ve stated before, no man’s sky needs taller trees and denser forests. I’m no programmer, but I’m assuming that both of these tasks could be accomplished with a slight alteration or addition to the the planet generation code, and that they could be in the next update, as a minor, yet impactful feature. Looking further down the road, I hope to see more biome diversity, because right now, the exploration aspect of the game is lacking.
Right now, the game has:
Lush Planets
Desert Planets
Cold Planets
Hot Planets
Toxic Planets
Radioactive Planets
Barren Planets
Exotic Planets
I think significant biome variations should be the next step for no man’s sky (after 1.4/1.5). By this I mean, instead of the aforementioned planet classes containing only one type of planet, they would contain multiple.
*Default planet classes remain the same as they are now, except with taller/denser trees
Class #1: Lush
Default
Jungle (much taller, denser forests)
Grasslands (no trees)
Swamp (lots of water, willow like trees)
Class #2: Desert
Default
Sandy (lots of sand)
Rocky (lots of rocks, lack of plants)
Class #3: Cold
Default
Barren, snowy (no trees, just powdery snow)
Barren, icy (no trees, just ice fields)
Tundra (similar to ‘default’, just with no/little snow)
Class #4: Hot
Default
Lava (black rocky surface with lava rivers)
Plasma (fire plumes)
Class #5: Toxic
Default
Luminescent (glowing mushrooms)
Class #6: Radioactive
Default
Wasteland (instead of flora, have tall rocks)
Class #7: Barren
Default
(see paragraph below)
Class #8: Exotic
Fantastic job with these, no more classes necessary, but are always welcome
With barren/low atmosphere planets, no creativity needed. Our solar system has so many very unique looking “barren” planets and moons, all that would need to be done is to ‘copy and paste’ the existing bodies into the game.
In my opinion, for hello games to implement these features into the game effectively, they would also have to change the procedural generation system to generate continents (instead of islands) on planets with water. With the addition of the continent generation system, HG could add a mini mapping system, and other features I’m to tired to come up with at the moment.
In conclusion, I enjoy the state of the game at the moment, but I bought no man’s sky to discover strange new worlds, and to seek out new life, and new civilizations, but at the moment, these are relatively boring and very repetitive tasks, that I hope will be be more fleshed out in the future.