One of my favourite little touches so far is that when spelunking or digging you can find yourself in COMPLETE darkness, you actually have to use your torch now
@stryker99 sorry to hear you’re having problems. Only issues I’ve had was my base on homeworld was a little out of sorts. But I’ve had no trouble with restarting all quest lines with base minions. None of them were there when I booted up my game, so I just found the construction work on a station (now called overseer) and I just kept doing his missions until he told me to hire a scientist, did that then did some of his missions then did more overseer til he made me hire an armourer, did osme of those then back to overseer missions until he told me to hire a farmer and thats where I am now.
WHen did you run into the issues? What way did you go about redoing the questlines?
Also can I just point out, I absolutely love that they’ve redone the quest lines from 1.1 so they fit the new narrative, LOVE the overseers whacky infinity teases of being hired and paid already in “the future” which makes me think, maybe we are not the same person we were before the update.
Are we our ancestor? Or are we our successors? What is happening in the simulation?
Things are glitching and lifeforms are become seperated from their roles in the simulation (scientist keeps losing track of hivemind, overseer questions why sentinels punish us for mining tiny bits but huge mining stations can take as much as they want unpunished).
Can’t wait to see where this is going, gonna dive back in. Hopefully i don’t hit any story/questline breaking bugs, if I do I’ll come back here and report what happened and also make extra note of it in bug reporting thread.