Weekly Community Event Season One - General Discussion, tips and Feedback

The exocraft insta-kill thing was a pretty nasty shock the first time it happened to me.
I was actually trying to get a picture of animals near my exocraft, so I jumped into it. I never did get that picture. :sob:

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I continued testing the wonky quicksilver numbers today, and I think I finally got stage2 nailed down:

  • Feedings submitted to Polo before reaching 100 will give 35 quicksilver each.
  • Feedings submitted to Polo upon reaching 100 will give 80 quicksilver each, but with a cap of 2000!

So the optimal plan for stage2 is to feed 75 animals and give that to Polo (2625 qs), then feed the last 25 and submit that (2000 qs). That gives a combined maximum total of 6625 for both stages of this event.

I still find it hard to believe this was intended.

Update1:
Also remember not to turn in the final data yet if you’re still harvesting Hexite for refining. You need the mission to be active for it to drop.
Update2:
Actually, you should still be able to harvest hexite as long as you don’t visit the shop robot. That is the final week2 mission goal. Also, once you’re conversing with Polo, do not “end transmission” without sending your data. Otherwise, it may still submit your data but give nothing!

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Apparently the new Bronze and Silver Gek statues can be placed inside. As I noticed with the week 1 event, none of the statues could be placed inside. This ‘issue’ remains for all other statues, but now we have some odd inconsistency.

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Not only can the first (astronaut, blob) statues not be placed indoors, they can’t be placed on any artificial surface.

I could only place mine on bare ground. Any kind of flooring/paving prevented their placement.

I haven’t tried it with the new ones. I’m not spending any more quicksilver until I see what’s for sale in the future.

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I got the 25, then the 100, picked up the new helmet. The whole thing was like a petting zoo. Thought about the awesome walker statue, in silver, but a statue of enemy weaponry seemed… weird. Some fantastic planets in this one. I also slaughtered many a predator, they kept killing the animals I fed, not proud of it, but I needed to protect my investments.

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Might be worth it?

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If that’s the case, I’ve got safeguards against the renegade First Spawn factions, then. :+1:t2:

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The Gek will rise again! What do you think Polo is up to with his enslaved korvax. Or should we call polo by his old name Hirk. :crazy_face:

I think I’ll get a walker one and see if it makes, sentinel less hostile on a extreme sentinel planet, I doubt it, i don’t think HG was hinting.

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I wonder what that would do to the Vy’keens ego to find out the great Hirk was secretly a Gek? Maybe Polo was secretly Nal and that’s why he killed him but to save morale he told them it was because the Atlas demanded he do it :joy:

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That’s the oops part, in sir_oops. So, who was the Gek leader of the first spawn?

Update: honestly I haven’t read the lore in a long time. :man_shrugging:

They’d probably just burn him on a stake and go on believeing what they used to believe…

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Week 3 rewards just appeared in the anomaly. New task about to launch.

(edit)

Oh, and as the patch notes suggested, there are now four landing pads in the anomaly. It looks like they’re expecting us to go there in groups.

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I’ve been wondering when those landing pads would appear. The trailer for NEXT showed multiple players on not only a frigate but the atlas stations too. When it wasn’t possible on release of NEXT I figured it was something they were ironing out or keeping put of reach until they got the MP experience stable across the board.

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Robotic companion?!! :smiley:

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Next community quest is to kill sentinels.

I’ve been careful this time. I backed up my save before I started, and I’m going to hand in the results in batches of 25. I don’t want to be cheated out of my quicksilver again.

(edit)

I’ve finished it. I made 5,750 quicksilver from it.

Be warned - the limit for this one is nowhere near 100. It’s more like 25, but I’m not sure, because the message that tells you how many you’ve collected stopped appearing. After the introductory section (2,000 Qs), I made one trip to Polo with a small number of kills. I was surprised that it gave me 1950 Qs. I went back, and started killing more, but only managed maybe 9 or 10 sentinels before the message “data limit reached” came up.

In the last quest, you missed out on a lot of quicksilver if you handed the data in all at once. So I suggest for this one that you make several trips with small amounts, say, 5 or 10.

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It looks like your very own Wheatley. :grinning:

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Do we use a portal again too, like the previous missions?

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Yes. Go through portal, visit the marked site, and kill sentinels. Then visit Polo, and gain 2,000 quicksilver.

Then visit the quicksilver vendor robot in the anomaly. After that, you can kill sentinels anywhere in the galaxy.

Report the data back to Polo, and he gives you more quicksilver.

Just be careful - there’s a limit to how many you can kill, and still earn quicksilver. And it’s not a high limit.

In the previous quest (feeding animals), if you reached the limit, and handed in the data all in one go, you lost a lot of quicksilver.

Since the data limit for this quest is a lot lower, I suggest handing in your kill data in very small quantities.

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Following on from my last post, I have just completed the quest again, on another of my saves.

I got 3,900 quicksilver this time - by handing the data over to Polo (mostly) in batches of 5.

It seems that the data limit is 25, and that it is really important to submit your data in small quantities. No more that 5 at a time.

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Waiting on the event to start, as I do not plan on giving experimental a try until some of the newly introduced issues have been resolved.

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