99 years later…I will have forgotten what I was waiting for
I too am looking forward to BEYOND, but neither multiplayer not VR thrill me. I do hope that the third component (thanks for not mistakenly calling them pillars) thrills those of us who primary are explorers and xenophotographers.
I’m just like you Clemm, I’m realy looking forward to see what the third part will be since the first two, although very cool for those who like it, aren’t realy for me.
Shouldn’t it be the opposite way around? Fed Creatures will instantly and continually poop themselves when scared by a predator XD Maybe it was a bug report he was writing
I keep convincing myself there is going to be a delay and even if it takes til christmas I don’t mind, I’m happy to wait til it’s stable. Prove me wrong Hello Games, Prove me wrong (no really, prove me wrong HG! I’M CALLING YOU OUT!)
Paul Weir just posted this. Probably an unrelated project but I can’t help but think this guy is doing his best Vy’Keen impression
Sean Murray to keynote Develop:Brighton 2019
Hello Games founder will reflect on developing No Man’s Sky and discuss the future of the studio
The organisers of Develop:Brighton have revealed who will deliver the opening keynote for this year’s conference.
Sean Murray, founder of No Man’s Sky developer Hello Games, will take to the stage on Tuesday, July 9 in a fireside chat entitled ‘To Infinity and Beyond.’
The session will be hosted by Edge editor Nathan Brown and will cover the making of No Man’s Sky, its launch and the ongoing development that followed it, as well as how this has transformed the game. Murray will also touch on future plans for the studio.
He has also been named the recipient of the first ever Develop Star Award, the biggest prize of the inaugural event that recognises outstanding achievement and contribution to the industry.
Murray will collect this accolade during the ceremony on the night of Wednesday, July 10.
James Batchelor, UK Editor, Monday 13th May 2019
Finally back in the sim, having been away from it for so long, I always felt overwhelmed just thinking about playing it… stupid I know… Got VR a while back knowing that my dream for NMSvr will soon be (i’m sure I was among the first few who said NMS VR had to happen one day!). Despite having played a collective 1000hrs, I knew I had to get familiar again ! So glad that the last update didn’t cause a heap of obsolete tech and material/recipe changes - now comfortable again (for now at least!) zipping around my system in Bud (wish I was back in Euclid - maybe Beyond will make that easier than having to do another 240+galaxyjumps!). Just gutted I missed all the community events = no Quicksilver lol
Anyway, no one needed to hear this so just hope everyone is and ready to go beyond gaming history! (im sure you are)
I’m convinced they must look through here - afterall its the ‘official’ nms forum is it not?
The third feature is… exclusive ships/tech/multi-tools/freighters/planets for all day 1 players! - yeh dream on
That would be the most terrible thing to ever happen to NMS…
Get NMS Save Editor…the program will place you back in Euclid
Sean’s award is richly deserved. By now they’ve taken the marbles off the stairs.
Some Coprite is so large compared to the critter that I think we should hear a cry of anguish as they poop.
Can a PS4 save file be extracted and edited?
Yes you’re quite right, terrible for NMS, great for me
that i don’t know. NMS Save Editor is for the PC.
I’m with all of you who feel that the first 2 parts of Beyond (online and VR) are niche additions. I’m sure HG knows this and that may be why they let on about them so early. I believe the last pill- errrr umm, sorry … the last part of Beyond will be something we can all sink our teeth into.
I hope they add Lore (I know, I keep saying the same over and over…).
As Vr and Multiplayer improvement are nice, I really hope we’ll be able to experience these trough new things to do/read/discover.
Oh, they’re certainly not niche. They’re all but niche. They’re probably the most requested features out there.
However, I am niche, so those mainstream features don’t have much appeal to me
tis about BLODDY HELL time HG says something lol
Ziggy, by now you should know how things are with HG. They won’t announce something unless they’re absolutely 100% certain they can deliver it. They’ve had their fingers badly burned that way in the past, and they’re not about to repeat the experience.
The fact that they’re not saying means they’re not completely sure they can make it work. Which, to me, suggests something they’ve never done before.
Just off the top of my head, how about fully mobile, fully interactive NPCs joining you (or opposing you) in procedurally generated story lines?
How about NPC space fighter fleets that you can actually command, fight alongside, and actually do real damage?
Just a few thoughts - I know HG have considered these things in the past, but felt they would put too much strain on the game engine. But with enough optimisation - who knows?