- Fixed an issue which causes holes to appear in terrain that was introduced during a previous iteration of these experimental builds.
Have not seen what I would call holes but definitely a lot of loose seams
It may have been with some specific graphics cards only, not sure, but not seen many reports about it at all. I did have the issue though (RTX 2080 Ti).
It appears to be fixed with this update!
Abandoned viral marketing campaign for the minecraft movie? Looks like Steve has been working his way through the Sim knocking out blocks.
Oh yeah. I did see that just yesterday on one planet.
I just got another update…no idea what
I warped to my Freighter and it was completely undone…I was trapped in a room with no doors…Thankfully the portal was right there so I jumped to another base and then called my Frieghter in and flew to it. Everything seems to be okay…
Sounds like things went a bit experi-Mental… I’ll get my coat. Actually I didn’t bring one…
*Fumbles for the exit *
- Updated to vulkan.dll version 1.4.307.
- Fixed some DLSS issues.
- Fixed some stereo issues which cause certain effects to appear differently in the left and right eye when playing PCVR.
- Fixed a few rare crashes.
Game version 139505, save version 4175
Hmmm…I bet that PSVR affect thru some people into a migraine.
This update is doing some weird stuff. All the creatures on the planet I ran a Nexus mission on, were moving really fast and then when I went to a space station,
Thankfully I was able to aim for the landing area and I made it safely…
- Implemented a recovery for players who have lost their hyperdrive in the Relics expedition.
- Fixed a number of crashes.
Build 141110 (4178)
- Fixed an issue that could block interaction with Galactic Palaeology Society representatives at dig sites during the Relics expedition.
- Fixed a graphics driver related crash.
Build 141186 (4178)
Build 141210 (4178)
Build 141248 (4178)
Woo Hoo! Thank you HG! I know I can’t be the only one who made the mistake…
I love it when a patch includes “Improved” not just “Fixed.”
- Fixed an issue which cause the suit voice audio to be too loud.
Aw, darn. I missed out on hearing what sounds like “You so preddy” being SHOUTED at me. (Not!) Now if they’d only give the voice a clearer pronunciation – damp down the mechanical sound.
Secondly … hey, devs, it’s “exosuit” not plain old “suit.” Sigh.
- Fixed a Cross-Save issue that could prevent rewards from being accessed across all save games.
- Fixed a crash that could occur when base building.