Experimental Branch 24/09
Hello Everyone,
First of all, thanks so much to everyone who has already spent time playing No Manâs Sky and letting us know about any issues youâve experienced.
Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. Weâll be rolling out these fixes to other platforms as soon as possible.
To play in Experimental, right-click on No Manâs Sky from the Steam library page and select âPropertiesâ. Among the available tabs will be the âBETASâ tab. Enter â3xperimentalâ in the textbox and press âCHECK CODEâ, then select it from the dropdown menu.
The patch notes are as follows:
Experimental Branch 24/09
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Fixed an issue that counted extinct creatures towards the planet total in the Local Information Register.
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Fixed an issue that caused new creatures to be marked âExtinctâ when discovered.
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Fixed an issue that caused incorrect creatures to spawn on weird biomes.
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Fixed an issue that allowed Exocraft to destroy volcanoes and other large objects.
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Fixed a crash that could occur when an NPC ship took off from the planet surface.
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Fixed an issue that allowed some traders to continue to sell deprecated items.
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Fixed a number of crashes specific to AMD video cards.
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Introduced a significant optimisation for large bases.
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Fixed a crash that could occur when being hit by a projectile launched by an entity that was destroyed before the projectile hit.
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Upgraded OpenVR to the latest revision.
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Fixed an issue that could cause Nexus mission to be abandoned as if the player was AFK, even though they had taken off before the AFK timer finished.
As always, thank you to all players who use Experimental and take the time to report any issues you encounter.
Please note there is the possibility that experimental builds may introduce new issues that havenât been caught in test. Weâd like to recommend that all players back up their save files, by making a local copy of the st_[userid] folder found here: %appdata%\HelloGames\NMS\
Note that we donât anticipate any issues here. However, performing your own backups could mean the difference between resuming play immediately, or waiting for the next patch.
If you decide to opt out of experimental and return to the main branch, we strongly recommend resuming from a backed-up save from the main branch, rather than taking an experimental branch save back to main, which may cause unexpected behaviour.
Feedback and reports of new bugs/issues being found on Experimental are welcome, so please reply to this thread or submit a ticket to https://hellogames.zendesk.com/ with the phrase âSteam Experimentalâ in the ticket title. If you are running any mods for the game, please list them along with your bug report.