3xperimental (Steam)

Those rings seem reminiscent of the rotating rings sons the Anomaly exterior.

5 Likes

It does have a big fan at the bottom, so could be atmospherics. Could be the ships AI for hyperspace or something to do with the new singularity drive . Maybe we’ll find out in the new expedition.

5 Likes

Experimental Branch 29/07 :link:

  • Fixed a visual glitch that could occur when the player stood on very steep ledges or railings.
  • Fixed an issue that could cause some Leviathan-specific missions to persist beyond the end of the expedition.
  • Infestation Nexus missions now correctly lead players to the target planet.
  • Fixed a number of visual issues with freighter engines.
  • Improved the messaging during combat at Sentinel Pillars during Nexus missions.
  • Fixed a number of collision issues in freighter bases.
  • Fixed a case where freighter rooms with ladders could prevent other parts in the base from being powered.
  • Fixed an issue that prevented players from building inside another player’s freighter base, even with the correct multiplayer permissions.
  • Fixed a collision issue that allowed players to become stuck when jetpacking into the freighter bridge teleporter.
  • Fixed an issue that caused some NPCs to give dialog from the wrong quest the first time they were interacted with.
  • Starships can no longer be purchased or exchanged while your current ship is being salvaged, to prevent issues were inventories and stats of your current ship were displaced.
  • Placing a ladder in a freighter now automatically adds a room above it.
  • Fixed an issue that caused NPC ship labels to have the incorrect pilot name in pirate space stations.
  • Fixed an issue that prevented freighter upgrades related to frigate speed and fuel usage from working correctly.
  • Fixed an issue that prevented Vy’keen face shape customisation from being available in the Appearance Modifier.
  • Fixed an issue that prevented organic frigates from making contact if discovered in uninhabited systems.
  • Fixed an issue that prevented summoning a freighter immediately after acquiring a new organic frigate.
  • Fixed an issue that caused incorrect information to appear on the frigate UI (such as ‘flesh status’) after viewing the Leviathan.
  • The visibility of the ‘feed’ slot for organic frigates has been improved.
  • Fixed a number of minor visual issues with freighter base parts.
  • Fixed an issue that allowed unwanted bases to appear around specific Nexus mission locations.
  • Fixed an issue that could cause Nexus missions involving activated Cadium to fail to initiate.
  • The visuals of the freighter Nutrition Room have been improved.
  • Two additional freighter base parts have been added: an internal staircase and a set of exterior stairs.
  • Fixed a number of shadowcasting glitches on freighter exterior bases.
  • Fixed a number of PlayStation 4 specific crashes.
8 Likes
  • Fixed an issue that could cause Nexus missions involving activated Cadium to fail to initiate.

Looking forward to it.

4 Likes

That will make some people happy

7 Likes

So I have been waiting all day for this update and just looked and realized I had been removed from experimental…I did not do that

3 Likes

I’ve been seeing people report that all over. Hell I had to switch back myself. I thought that HG might’ve changed experimental branch properties, or that Steam is just being weird :person_shrugging:

3 Likes

Glad it’s not just me :sweat_smile: but weird
Nice stairways!
Inside


Outside

8 Likes

been removed from experimental…I did not do that

Ha, just about to ask the very same question. It seems once the fixes have been implemented in main, experimental maybe disappears and steam resets back to non-beta.

3 Likes

Experimental Branch 29/07 Update

  • Fixed a rare case where players would not receive a Dream Aerial from fleet mission after a mission was totally destroyed, or after adjusting the system clock.
6 Likes

Hopefully that will be fixed. That was not prior behavior.

3 Likes

The stairs are welcome, but still need some fixing. Going up to a room/corridor attached, leaves a bit of an obstacle. I also feel they are meant to create an opening?

6 Likes

I think it is whatever your imagination wants it to be. It is just a Octa-cabinet with a Planetary Globe on top in an industrial room. If you take it apart with move you can see the part names. Just be sure to cancel the move or you won’t be able to put it back together until you learn those parts. I imagined it was the atmospheric control unit that we had to repair at the beginning.

From a freighter in a different save:

And of course I could be wrong and it is something more :stuck_out_tongue:

8 Likes

just checked mine, was the same thing…weird.

3 Likes

Experimental Branch 01/08 :link:

  • Fixed an experimental only issue with base part placement.
6 Likes

…3.99…poor Sean

7 Likes

Experimental Branch 02/08 :link:

• Fixed an issue that could prevent the Sentinel Hive Mission completing after the host leaves a multiplayer session.

•Added an additional set of stairs to freighter base parts.

•Improvements made to freighter colour customisation.

•Fixed an issue that could prevent the Taste of Metal mission from completing.

•Fixed a number of PlayStation 4 specific crashes.

6 Likes

@ThatBomberBoi: I included a link to the Steam topic

3 Likes

Woot! I had been waiting for those to become available.

6 Likes

9 Likes