Weekend Event

Oh what I actually wanted to write: At the mission location, there was a guy standing on his ship, just firing pulses straight ahead at people below him. Nobody really cared (guess they all had pvp off).

I stepped into the line of fire and faced him, so he would notice that his shots had no effect on us. He kept shooting (well, at least he was distracted and not hunting newbies) and I casually walked towards him and finally jumped upon his ship right in front of him, all the while in his line of fire.

I’m not sure what he thougt he was doing or shooting at, maybe he was just very very bored? :slight_smile: Well, I waved at him. And he responded with the shrug-empty-pockets emote and a to-me gesture. I typed in chat that I had not collected anything yet, but if I had left-overs, I would hand them out to whoever needed them. Then he gave me some Carbon Crystals and I thanked him and left.

I tried to remember his name for later but it didn’t display (the chat just said “gave you 3 things.” without a name). Or maybe it was set to an unprintable unicode character? Well, I didn’t see him again later so I gave my leftover hexaberries to someone else.

But quite confusing, was he bored, griefing, cooperating? :slight_smile:

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I was immediately beset upon by monstrosities who immediately charged me despite the fact that I had not done anything to attract them. I melee boosted so far away they lost track of me.
I was in the cross fire of maybe 5 or 6 players. Yeah, NMS could be very dangerous without the proper safety measures in place. :face_with_raised_eyebrow:

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PC Creative Mode: I managed to get myself to take the weekend quest today… And of course the first thing it did was send me to a planet where there were no knowledge stones.

I almost gave up again right then and there. But I told myself this could be an opportunity to accumulate more knowledge instead.

So I flew back into space, opened the starmap, and and picked a system where I had named a planet “KnowStones III” and had marked the spot on the planet with a blue star. I warped there fully expecting (and perhaps hoping) the mission would fail.

When I arrived the three Stones gave me the glyph info and a portal waypoint. I went through and finished up quickly.

So I learned that you can even warp to other systems to find useful knowledge stones. In the past a mission would break if I so much as looked at a portal, my ship, or a station. :joy:

Next time I will portal from a station to my home base, where I know there are three Stones nearby, and see if that is allowed or if it will break the mission.

That was a lot more fun than the interminable string-you-along-for-a-hundred-weekends-without-any-incentive missions.

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This Weekend Event Sacrifice to the @oldgods

Spoiler

Enjoy!

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Me hunting for the needed item, :dizzy_face:

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Ouch! I was grateful I had a supply on hand.

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Here’s the compilation video for March:

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This weekend event’s sacrifice to the @oldgods; that is other than the tedium and the time:

Spoiler

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Well, its a good thing I have collected things like that after the pulpy roots ordeal.

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So a strange thing happened on the way to the event.
After the latest experimental update, the Atlas forgot that I had discovered all the planets and most of the flora and fauna in my home system. However, it remembered the portal I used last weekend and left it open for me…it also remembered which Shimmering Knowledge Stones I used and refused to let me use them again.
The Portal Awaits

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I’ve had the same problem with mission resource not respawning/resetting for a couple of weeks now. So every so often I pickup and teleport to a different system.

Still having parking problems too. Couldn’t set down close to the door.

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Last week I couldn’t even get to the event. No knowledge stones appeared on my scanner even though I could see them in front of me (I remembered their positions from the last few events) and they could not be interacted with.

Maybe that is the problem that others are describing as being sent to a planet with no stones — they do exist but are not scannable?

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For me, everything spawned easily this time round. I even got to scan almost all the animals.
After arriving, got out and stood looking and suddenly I was above on a landing pad. Somebody’s base at the portal must have taken a while to spawn in, and then it decided that I was standing on it… Later I visited another base, a weird looking one that was just a walled-off cave with a door, and when I tried to get out again (the door closed, maybe it was meant to be a trap) I also suddenly was on the ground above that cave.

nms-bug
Oh and I went to a trading platform, and the Vy’keen there were literally all over the place. (seems the gif didn’t upload correctly. In any case, the NPCs are swapping positions and blinking in and out of existence)

Every bug, procedural! :slight_smile:

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This public spirited citizen has built a base completely surrounding the portal. So when you portal in, and try to take off in your ship, you bang into the base and get stuck. Your ship then wrecks itself trying to get free, and because you can’t save in multiplayer, you get bounced back to the Nexus.

The base was constructed by someone using the name “KillYou”. What a fine, admirable person they are.

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Oh, that must have been it. Luckily it did not fully load for me.

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Thanks for the warning, will turn off networking and wifi if I do the event.

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Like most of the people here in this post I used the same system I did last week to do the event. Indeed I noticed that some person named Vicky again had done the Mission first. I also arrived at a portal that was already open but managed after going back and forth through it to appear in the right system.

I sympathize with those who have to deal with bases built on these Mission worlds. I think there should be no bases built on the planet it is happening on and that you can only build bases on the other planets in the system.

Maybe Hello Games can set up the area with some kind of base which they build near both the portal and the quest area . This will prevent people from building bases while still allowing people to place bases and com balls on the planet. It would be even better if only bases couldn’t be built on the planet however so com balls could still be placed anywhere.

Oh and keep healthy and safe in the Real World and Stay Home and play NMS :slight_smile:

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I thought HG was supposed to have fixed that. Or is it just the Objective that they can not build around?
Personally, I have taken to working the events with MP disabled. It just works better that way. And that is a shame because I really enjoy being in the events with most players out there.

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The work of M5:
Miserably Malicious Miscreants Mounting Mayhem

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In Viky’s case, is it malicious, or is it just naive enthusiasm? Could it not be she noticed that people stopped building helpful supply bases near the landing spots and she’s trying to help out by continuing the tradition?

Purposeful traps look different. Less… cutely decorated. :slight_smile:

E.g. I usually fly small ships and someone with a big ship told me one of my bases’ terminus placed their ship in front of the exit, trapping them (which never happened to me with my short ship). I didn’t do that on purpose, but I see now how that would anger visitors.

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