Help a fellow Traveller

To whom it may concern:

Hello fellow travellers
I am walkiing the glassy planet.
My scanning of the planet says there is floral (uncommon) , but only bulbs have been found.
Iron that looks like glass.
When using gernades on anything results in no resources.
Waypoints are available every 5 to 10 mins.
I have been walking north, strange noises heard, voices heard from sentientals.
Cooper, iridium, T9, PU, platimum, herdium, gold, iron available.
NO cardon found.

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Just a thought.

On some exotic planets, some of the weird floating structures you can see are actually plants - i.e. made of Carbon.

Try scanning them, or blasting them with your laser.

(edit) Whilst I’ve never seen a planet with no Plutonium or Heridium, I’ve seen lots of planets that have no Carbon. You might just be unlucky.

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have done so, and laser does nothing, scanner says it is pollen, I dropped a gernade on it and it disappears with no resources.

add resource to the above list - ziinc, chrysonite, titanium, aluminium

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I have gotten rid of my old S freighter and changed to a new S freighter add +200 ly distance to travel.
Now to find a higher class of S freighter.

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I think most of your problems are caused by the fact that the universe was re-seeded. I think it was part of the pathfinder update. That caused tropical planets to turn into radioactive nightmare planets etc. Everything changed after that re-seed. Your best bet (IMHO), would be to find and claim a new base and used the base transfer option to save 50% of the resources. Fill your exo craft with as much as you can as well as freighter and containers. When you rebuild the containers at your new base, the contents of those containers will be restored, as will your exocraft once you rebuild the pad(s). You will then need to build your specialist terminal(s) and go through the missions to get the blue prints you need. I was stuck for ages needing the cuboid room blue print for freighter building but I only got it after I completed all of the construction missions for your base construction guy. Hope I’ve helped. Dave.

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Ok travellers, this traveller needs to know how to find someones base, since I have never done this before, I’ve enter a system that says contact, i do not see anything else, the planet that is discovered i went to but did not find a thing, the other planets (4) remained undiscovered!

Thanks

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It can be marked just outside by a comm-ball or inside the base perimeter with a beacon by the base owner (this is the most unmistakable since anything can have a comm-ball next to it.)

Without these markers, finding another persons base is like a needle in a haystack, even if you know which planet its on. The one thing that you can do to narrow it down is to use your signal booster to find a habitable base.

(Also, it goes without saying that you need to be on the same platform and game mode to see the base).

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i assume lol that the one showing (contact) is from pc since ps4 does not show up

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There -is- a game-generated marker that identifies occupied bases, even without a beacon or comm ball - but for some reason, it seldom seems to work. I wonder if it’s something to do with base sharing?

I’ve only seen it a couple of times. I’ll see if I can find a screenshot, and edit it into this post.

Here you go. This base doesn’t have a beacon or a comm ball - but the flag marker you can see is visible from space. I don’t know how that works - help, anyone?

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I am on Murray ECSD

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CONTACT means its been found and discovered but doesn’t necessarily mean it is inhabited. As you travel in Euclid, you find this a lot.

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Well that’s my problem, really. The vast majority of occupied bases I have found don’t have it. I have found 30+ other player’s bases, all by ship travel - none by portalling.

I have only seen this marker on two of them. That’s why I took the screenshot - because it was so unusual.

I normally find other player’s bases by their beacon, or by a comm ball. It was something of a surprise to me to find that there is actually a dedicated marker for them - most of the time, it appears it doesn’t work - and I don’t know why.

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what suppose to happen and what doesn’t is very interesting, tis why I asked, thanks for the info, hope HG is reading!!!

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The thing to look for is a beacon. Of course, you’ll only see one if the person who claimed the base followed the proper procedure, and placed a beacon within their base boundary.

But the thing is, the ONLY time you’ll see another player’s beacon is when it’s inside their base. So, if you warp into a new system, and you see a beacon, and you didn’t put it there, then you KNOW it’s an occupied base.

And unlike some other symbols or markers, another player’s beacon within their base is always visible when you scan a new system. Scan, find a beacon, and you know you have an occupied base.

Comm balls are different. They generally don’t show up until you land on a planet. Once you do, they will be visible from space afterwards - but you have to land on the right planet first.

As @Mad-Hatter said, the “contact” sign just means that a system has been claimed by someone else - it doesn’t necessarily mean they have a base there. But it does mean that you can rule out systems that don’t have the “contact” marker.

You can’t build a base in a system you haven’t registered - claiming the base automatically registers the system to you. So whilst not all “contact” systems will have a base, all registered bases are in “contact” systems.

It’s pointless looking for bases in non-“contact” systems - there are none. If you’re looking for bases, only look in “contact” systems. If you scan the system, and get a message “XXXX base found”, that’s great. But if you don’t, that doesn’t mean there’s no base there.

If you scan the system, and you see a beacon, and you didn’t place it, then that’s a base. Go to it.

If you don’t see a beacon, then land on each of the planets, exit your ship, and look around. That’s the only way you can be sure of seeing any comm balls.

If you do see a comm ball, visit it, and find out what it is. Most of the time, it’ll be nothing. But every now and then, it will be an occupied base.

Best answer I can give. The game’s not perfect - and nor am I.

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@Polyphemus … Emily is!!! lol

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I’m wondering if the ‘base detected’ message is related to the conflict or economy scanner ship tech…?
I’ve only seen it come up once & I only have one ship equipped with those scanners. I rarely use it anymore (explorer) so I haven’t tested this theory.

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HEY! What is the max % warp for S Class freighters? TY.

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Hey Gang, just like to wish everyone a Merry Christmas and a Happy New Year for 2018.

Hope Santa is kind to everyone.

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I believe S-class Freighter warp ranges from 31-40%, but I have never seen higher than 39% shown.

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thank you, appreciate the help

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