Future Update Speculations

It’s loading very slowly for me at the moment (also Firefox).

Mozilla released some problem updates on friday/saturday. It’s taken me until yesterday to get Thunderbird working again.

Good luck.

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Superdomes?

That would be great. We would be able to create classic Sci Fi dome cities.

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I just checked it on my old MacbookPro which can’t upgrade past OSX 10.11 El Capitan, which in turn limits Firefox to 78 ESR. The site does indeed render wrong & display a browser-too-old message. However, there’s some good news! - I was able to simply use a user-agent-switcher extension for this site to make it think I was using Firefox 98. Most operations seem to work: I can login, layout looks fine, and I’m able to post messages (ie. this one). Unfortunately I don’t seem to be able to use the menubar to do any special markup, so I have to add it manually. → :stuck_out_tongue:. (I also tested setting it to FF 86 and can confirm it fails on that version.)

I use User-Agent Switcher and Manager. It can be a overkill with all it’s options though, but there are similar simpler extensions available on that site which should work too.

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Great idea, thanks! Firefox used to have a user agent swapper in the past, I’m sure. Anway, installed extension and set it to latest firefox and all seems ok, except markup popup menu (which broke the day before).

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Yeah, I remember you can manually change it globally in the advanced config options, but I like that extension because you can setup per-site changes.

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Sooooo… future update speculations…

cough

I dont think the update content goes in any particular order with HG but we had:

A graphical update almost one year ago(and the mysterious station core addition)

Update to base building with new settlements

Then multitools and ground combat with sentinels

Then ships and ship combat a long with pirating content

If they are going in some sort of order and knocking out different areas of the game one at a time, then the things we haven’t really got an update on are:

Station interiors

Freighters/frigates(most likely. For reasons)

Planet variety

Exocrafts

Story content (also likely)

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SM tweet (still no name showing)

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I hope this is not even more combat-related changes (more “muscle” that is, strength).

Related:

  • Body building
  • Right arm (helper)
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A gym? :man_lifting_weights: but yeah, hope it is not tougher sentinels or pirates or the ability to nuke each other…or some other combative behavior

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Maybe we will need the strength to build underwater cities?

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He did post the underwater dome city pic 4 times prior to this…although the pic he posted just prior to this…is…well…hopefully nothing to do with the game or the post above… :scream:

Some guesses are Strongholds…I would like a better way to defend my Settlement against pirate raids

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Well, we can use some improved performance I guess

Immortalis sounds like a cool name for an update :slight_smile:

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NO NO NO NO.

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Well, iPads/newer macs run ARM chips, and NMS is coming to them “later this year”. Maybe sooner than thought? Seems unlikely though, as only just announced last month.

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Gothalion

SMs reply

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My first guess is arms, as in armaments/weapons. Since lately we have been getting tweeks to combat/action related stuff.

I think the Mac/Arm chip thing would come at the same time as switch later this year. That makes a bit more sense.

Last guess is “flex” or “flexing” such as a bunch of cosmetics to show off.

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if it was October i would say it is hand held update. Or ARM update

So I will say strong = fit = optimize

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Yeah, the ARM angle seems most likely.

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I hope 4.0 is a humdinger - it had better be! Or… I’ll write another chapter. :sweat_smile: Oh wait, I’ll do some art! That’ll show 'em.

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Armaments &/or Strongholds are my guess.
Extra base turrets for settlements & bases would be a logical next step.

Edit:
I also thought of “strongarm” as in pirate stand-over tactics to force illegal mission or smuggling.
:thinking:

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