Datamining (Maximum Spoilers)

Hey! First off, thank you so much for always sharing the icons from the newest updates, Dragonsire! They’re a goldmine of assets for a project I’m working on with a couple of others. I was curious if icons of the expedition language were in the game files or if they had been shared anywhere. I really wanted to use them in some graphics I’m working on.

Thanks for sharing your findings, everyone! I’ve been following these posts for a while and its always fascinating to read, even if I may not understand some of the more technical talk lmao.

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Belated lurkery welcome and congratulations on your first post :slight_smile: hopefully folk who know better can get back to you soon.

I was curious what you meant by this, do you mean the untranslated dialogue from the most recent expedition? Only the translated dialogue exists within the game files, the alien word system is actually somewhat randomised, so you can get different alien words showing up for the same localised word if I recall the findings from a few years back correctly.

Looking forward to hearing more about this project you’re working on. I’ve got stacks of curated Lore in Google docs if they are any use to you (colour formatting from game for words retained within)

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Welcome to the forum @arcadie !

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Are you looking for a sheet of characters / a font for the NMS Alphabet we see on the expedition name patches? I’m pretty sure theres a square texture for all of those in the files, as well a font by AssistantNMS included on the translation site, so thats probably not it :sweat_smile:

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Your welcome, and welcome to the forum. As others have already mentioned, or asked…not sure what your looking for exactly?

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Fossils

Note: There are 5 marked in red, which can apparently not be found regularly.

Skulls 1

Skulls 2

Skulls 13

Skulls 4

Skulls 5

Skulls 6

Skulls 7

Bodies

Limbs

Tails

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Bait Items - Sorted by Rarity

Day

Night

Storm

N/A


Bait Items - Sorted by Size

Day

Night

Storm

N/A


Bait Items - Top 10s

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Nutrient Ingestor Items - Sorted by Effect

Breating Efficiency

Cold Resistance

Fauna Analysis

Flora Analysis

Hazard Protection Battery

Heat Resistance

Jetpack Tanks

Life Support Tanks

Mineral Analysis Rewards

Mining Speed

Radiation Resistance

Recharge Time

Resources Mined

Shield Strength

Solar Panel Power

Sprint Distance

Sprint Recovery Time

Toxic Resistance

Unspecified

Words Translated

Nutrient Ingestor Items - Top 3s

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Has anyone figured out how these are found yet? I spent a lot of time digging up dirt with no luck, have almost dug up every skull variant twice over at this stage.

5 is a number sometimes associated with QS tiers… They very well could end up being exactly that now that I think of it Putting the human tail bone behind QS does seem like something they’d do :stuck_out_tongue:

The upturned/downturned tails do show up sometimes on the Large Bird Display that you will find at a fossil collectors shop at a space station.

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Not found through digging, which makes use of the Reward Table in which they are simply not listed. They do indeed exist however, as part of the new Fauna. The exhibits work in a somewhat similar way, so I can indeed see those having the parts present too. Could very well be reserved for future QS unlocks, which to me makes most sense unless we take bugs/mishaps into account :roll_eyes:

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Nothing out there? :cricket:

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Been one hell of a slow few weeks since Relics ended haha. Apart from those text lines about player and suit vocalization options, there isn’t a lot :sweat_smile:

There’s no expedition lined up on the server yet either, so whatever emoji Sean throws at us next might be a big one? Or at least something they didn’t believe would necessitate an expedition.

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I’ve been assuming that they are working on the new Switch. I expect an update because every time I had to port to a new platform I found code that I could improve on, but that doesn’t necessarily point to a major change (nor prevent one). I don’t expect any news before sometime in early June if I remember right.

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BEACON

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What does SM mention in the Switch2 deep dive? FSOR? I can’t catch what he says… :grinning_face_with_smiling_eyes:

Edit: FSR :sweat_smile: it’s the accent
Developed by AMD I think

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Something about one of the only companies to implement it, I think.

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Once I understood him correctly, :sweat_smile:
“FSR, or FidelityFX Super Resolution, is a technology developed by AMD that enhances image quality and boosts frame rates in video games by rendering them at a lower resolution and then upscaling the image to appear sharper. It is designed to work on a variety of graphics cards, not just AMD’s, making it accessible for many gamers.”

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It was AMDs response to nvidias DLSS and it was completely emulatable on a software end(unlike DLSS which requires Nvidia hardware), so you dont need an amd processor or gpu to utilise the option. It has since been heavily implemented across console game releases as an option to improve frame rate at a loss of image fidelity via ghosting/glitching in varying degrees, depending on context and title.

These things genuinely breathe longevity into hradware, I can run games my 2060 probably couldnt as well without it as an option, and for older cards that aren’t RTX, AMDs FidelityDX etc has allowed people with older rigs to stay in the market without needing an upgrade to hardware so long as its supported by the game, and most AAA powerhouses do have it as an option.

Which is like magic for things like consoles since their innards remain more or less the same for their entire lifecycle. AI Image upscaling can bring back a lot of lost overhead which will no doubt do wonders going forward for consoles in the late-stage of their lifecycles.

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LOL I both love and hate AI

I was updating my engine to pull class details from EXE / Memory
The old method was slow, would take about 10,000 - 15,000 MS

AI helped me refine things, to the point it takes less than 400ms
Mostly but helping me replace larger utility classes to focus only on the specifics I needed.
Except it also changed some memory location values around that I didn’t notice, and took 3 hours to troubleshoot the problem. lol

I’m sure I could have done it by hand.

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It does so much good but then there’s many bad faith actors doing bad with it or just misrepresenting the tech entirely in good or bad light which is almost veering into classic, news media moral panic territory, if it hasn’t already.

I think AI is definitely bad terminology for a start, but it sounds cool to investors who may not be tech savvy and it’s a shortcut to say it’s not like what we had before. Even though it kinda is, just done veryveryveryveryveryfastsir.

A lot of it is truly the natural progression of stuff we’ve been using for decades now to aid in image manipulation, video editing, databasing etc. I also recall a similar divide in the 90s and into the 00s about digital art Vs traditional art mediums etc and how using digital interfaces with undo buttons is “cheating” or not earned somehow.

There’s just the whole tricky side of public media generation tools, most of it is bored teenagers spurning out a lot of garbage (or in my case, churning out garbage theme songs to bother friends with about our life adventures), but the way it’s reported it sounds like it’s only adults with no talent churning out rubbish for quick income or free something. (I don’t think it makes anything intended for mass consumption, it’s good for injokes with friends and memes.)

Reminds me of the napster days. The younger generations flocked to this new model while the older model tried to smother it entirely through legal proceedings.

What ultimately ended up happening was a bunch of court time wasted chasing people who were underage and never could have afforded that much music to begin with so it was never truly lost revenue they were chasing, just trying to maintain the old order.

Eventually they had no choice but to follow the trend and build industry and legislation around the new model, never forgetting to also screw the artists in the process too. It’s an important part apparently.

I see this being the only way forward for these public ai media generation sites, deals need to be made with the old guard and new eco system and legislation needs to be put in place to protect those whose property it could harm. But hey let’s maybe not also screw over artists again this time?

As then, I also find it hypocritical now that these big companies say they’re sticking up for artists getting screwed, when they are the ones who screw over their talent every single day through the archaic model they drug into the digital age and insist it stick around.

Not to say what’s been done with this tech isn’t a very big leap than the digital aids we’ve had in the past, it’s certainly light years ahead of just adding the magic eraser tool to Photoshop (I remember there being huge contention over that too) but from my perspective it’s also just the progression of that. Not something to be feared, not something that’s going to allow a numbskull to take your highly skilled art job. Just something that will, if anything, help with workflow once you figure out how it can work for you. Or you can never use it at all, and that can be a draw to your work too. Like how there’s even higher admiration nowadays for paintings produced entirely in flesh space etc.

We can never just get there though, but I can only assume we will.

Top of the list on legislation and regulations of course, don’t replace people with programs or software. :wink: wishful thinking? :thinking:

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