Beyond BEYOND - wishlist

My biggest wish right now: Let us name the saved games. I think it’s common to have multiple saves in a game mode. So which is the “pre-latest-major-update”? If the play times among saves in the same game mode get fairly close you have no clue. Which one is in the Hilbert Dimension and which back in Euclid. Uhhhh … dunno! It’s exasperating.

Since I primarily explore and take photos, I’d like to see some photo enhancements too:

  • Add photo composition “overlays” that you can toggle (Rule of thirds, Golden ratio, Golden spiral, …) – they help you take better-looking photos. The overlays are solely a guide and would not appear in a screenshot.
  • Allow the torch to shine at your feet. Along with being able to use it in daylight, HG changed the near-range. There’s a blackout area nearest you.
  • Add a selectable light intensity setting for the torch. The all-or-nothing intensity makes us miss some great photos. LED flashlights now come with variable beam width and intensity, so … why not?
7 Likes

I would add to the torch, the ability to aim it. I was in a very large and very dark cave recently. It would have been nice to have been able to aim the light at the ceiling.

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Pre-Beyond, it always shined freely in the direction you looked in 1st-person. However it was always horizontally locked in 3rd-person when they added that mode. So apparently they decided to “fix” that inconsistency in Beyond… by nerfing the 1st person view. :man_facepalming:

Feature request: Restore the free-view torch, in both modes!

5 Likes

I agree with this (and a bunch of other naming things). The way the games list jumps each use, it can be hard working out which is which.
I’d also like to know what Storage Container I’m looking at without opening it.
It’d be nice to know my ship names stuck, instead of reverting to default after a while.
Someone mentioned recently ‘naming beacons’ too, which would be really useful.

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Currently, on PC at least, you can name Storage Containers at your planetary base but the names do not show on your Freighter.
UPDATE: one more wish fulfilled

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@kyle-culver says it is not a wishlist but, yeah, I think it is :grin:

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So they knocked out my wish pretty fast. Lol. Forced to walk instead of flying, a reason to do it too(upgrades and lore plus a little action). Unable to use terrain manipulator… they even got the button pressing to open a door down. Lol. Sorta.

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A reason to explore new planets/moons.

Need new fauna, flora, terrain, things, etc. Originally NMS was a game of exploration. I’d like to get back to doing that. Uncommon items that aren’t present in every/most systems would be a good reason to explore again.

7 Likes

Agreed.
I think I’ve said this before, but I’d love for HG to utilise the Damaged Machinery & green loot crate interaction points & add a bunch of different looking items instead of the same old ‘nosecone with pipes’ & green boxes, we’ve had from day one.
I’m fine with what you get out of them but in a universe this big it feels wrong for every planet to be covered in these same objects.

With evidence of long lost races, like Knowledge Stones & Ruins it would make sense for other remnants to exist as well, plus a bunch of other possible leftovers.
It would just make wandering the planets more interesting if these objects were much more varied.

Things like:

  • Various star ship wrecks or parts of (burnt out/rusty & completely non-salvagable). These could be Living Ship 'skeletons or Sentinel Drone Ship wreckage. (I remember a green, twisted submerged wreckage in the early trailer for NMS & still long to see it; It just looked cool).

  • Old abandoned mining equipment & similar forgotten junk from unsuccessful ventures.

  • Mysterious, unidentifiable machine bits, off freighters/frigates or maybe space stations. Could be random items from inside freighters like old, screens, boxes, lockers etc.

  • Alien-stone ‘machines’ (a bit like knowledge stones but different & could be all different shapes. In fact, Knowledge Stones could do with a variety upgrade too.

  • Stone ruin type ‘machines’ or artefacts that might be simply a stone block with some glowing runes or things of that nature.

  • Tombstones from ancient races or even system specific to match the dominant race of the system you’re in.

  • Broken backpacks (jetpacks), possibly all that remains of a missing individual.

  • Various satellite bits, similar to the Salvagable Scrap but smaller and mostly damaged.

  • Abandoned mostly stripped Exocraft.

  • Dead worker droids or exploration probes that have outlived their usefulness.

  • Creature skeletons.

  • Organic Rocks.

  • Cyborg plants.

  • Non-native Annomolous planet items (calcishrooms, hexbush etc).

  • Dead Sentinels, Quads, Walkers etc. & other junk from the great sentinel purge/war.

  • Biome specific debris like Heat Shields on a Scorched world or Igloo type temporary shelters on an Ice world or maybe a Radiation Collector battery charger thingy on a Radioactive world

I know this makes the planet surfaces now seem like a junkyard of scattered bits but it’s already like that in the charted systems, it just all looks the same.

When I’m wandering about collecting stuff, I just want to find new types of things.

6 Likes

These ideas are great! I especially like the idea of ruins and damaged machinery getting a variety update…more things that nature has partially reclaimed…hulks of ancient wars.

As for Cyborg plants, I thought several of the anomaly planets had this sort of thing: hex plants, calcishrooms, cable pods, ect. (Not that I would mind seeing more variety, especially aesthetics similar to Horizon Zero Dawn.)

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Yes. You’re right. I’ve always thought of Calcishrooms as an ‘engineered’ life form and Hexbush as some natural occuring oddity.

When typing that bit, I was envisioning some sort of mechanised, metal tubed, viney shrub thing with bulbous camera lense flowers & a lit up control panel.
Some sort of 'borg crossed with the multi armed drone out of Fallout, (with maybe the slight movement of those tentacle plants on radioactive planets).

Just brain storming ideas :thinking: That was just a point form list. In my head, I was growing some pretty wild looking things :laughing:

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Ah… Rogue mechology biome. Yeah, I’d dig that, if it gets some lore support.

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I was growing some pretty wild things too. Then I gave myself a pandemic haircut. Much better! :smiley:

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They don’t have eyes or a brain!

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It’s the Abyss!!! :scream:

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Not essential, but it would nice to be able to select the active bobblehead and trail.

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I agree, I’ve given up trying to re-place in order/sequence to get the one i want to see. Frustrating.

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I am posting this as confirmation of how the look of NMS has taken a beating in the last couple of years. The main reason I am not posting as many pics these days. Please return the game to its former glory.

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Wild idea that probably no one would like:

Wouldn’t it be cool if you can create bases, save them, and sell them to someone for in-game credits/quicksilver/nanites in an in-game shop? Like an in-game architect.

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Agreed. :smile:

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