Just how many is “many” I wonder ![]()
4 Likes
They’re British, so probably not many at all… ![]()
4 Likes
- Fixed an issue that could cause you to be ejected in to space if you were on an internal stair in a corvette while the pulse drive was active.
- Fixed missing collision that allowed you to walk through the back of some freighter hangers.
6 Likes
So they removed too much collision? ![]()
3 Likes
5 posts were split to a new topic: Wave and Water Bug
- Fixed an issue that could cause overlapping UI when playing on the ROG Xbox Ally.
- Fixed an issue that could cause overlapping UI when playing with Enlarged UI Text enabled.
- Improved readability of Egg Sequencer UI with Enlarged UI Text enabled.
- Fixed an overlapping text issue in the planet information when scanning a moon with Enlarged UI Text enabled.
- Fixed a visual issue with the Aeron Blade corvette wing when placed on the right hand side.
- Fixed an issue that could cause weather effects to play when space walking.
- Fixed an issue that could cause the player to fall through the floor when teleporting to an Abandoned Space Station.
- Fixed an issue that could cause players to be pushed unexpectedly while space walking.
- Fixed a crash related to base building.
7 Likes
Well, now that I am done…![]()
4 Likes
- Fixed a physics crash.
- Fixed a multithreading crash.
5 Likes
- Memory optimisations
Note: This update released after a public release a few hours earlier for which no update info was provided (likely expedition prep)
6 Likes
- Fixed an issue that would cause doors on the Space Anomaly to not render after flying in.
- Improved performance when rendering large schools of fish.
- Fixed a multiplayer bug that could cause erratic physics impulses during starship landing sequence.
- Fixed an issue that prevented non-corvette parts from being retrieved from the corvette parts box.
- Fixed a text issue when salvaging a corvette.
- Fixed an issue which showed incorrect filters when buying and selling corvette or relic parts.
- Optimised Vulkan memory usage.
- Optimised PS4 and PS5 graphics memory usage.
- Fixed an issue that could cause Xbox to hang on the pause menu.
- Fixed a number of rare crashes.
5 Likes
- Fixed an issue which caused Corvette ships to be placed in the wrong location when teleporting to a base.
- Fixed an issue which prevented appropriate messaging when inviting or joining a multiplayer session with certain privacy settings.
- Fixed a video memory issue.
5 Likes
- Memory optimisations.
5 Likes
- Fixed an issue that could cause Corvette technology slots to re-arrange themselves after playing in multiplayer.
- Fixed a visual issue with bioluminescent creatures.
- Fixed an issue which incorrectly allowed the placeholder Cargo Box corvette item to be obtainable.
- Fixed an issue that prevented the corvette landing gear from retracting during flight.
- Fixed an issue that could cause the ribcage on some fossil displays to appear invisible.
- Fixed an issue that could prevent corvette’s from landing when they had a fossil display built inside.
- Fixed an issue which could cause a black screen when running in 8k on PS5.
5 Likes
- Fixed an issue that could cause a hang when using Intel XeSS.
6 Likes