Gathered this from that Interface. B class but still nice looking
I just got one too. The reload is fancy. :pinkies out:
I’ve been using these, and dissonant camps, as sources for a collection of multitools, which I then scrap. Scrapping them generally gives you multitool expansion slots - which are eye-wateringly expensive if you buy them. This way, you get them for free.
Every time I take over a factory it offers me a multi-tool expansion chip. I’m always more interested in build recipes, because I am frugal about spending nanites to get them at the anomaly, but I would think you are long since maxed out on that.
A while back I found a reasonably friendly planet with curious deposits. At each of ten curious deposits I built a little base - no more than a base computer, a teleport, solar panels and batteries, with a small panel fence to stop the balls rolling away. They’re called “Balls 1” through “Balls 10”.
Each of them gives me around 10,000 runaway mould, and I can teleport between them, harvesting as I go, in about 10 minutes. Runaway mould refines into nanites at a ratio of 5:1, so 100,000 runaway mould will give me 20,000 nanites. Not bad, once you’ve made the effort to set it up.
I’ve heard of farming curious deposits before, but never tried it. How long does it take for them to respawn after you harvest them?
I think it’s more of a, spend some time away seeing many different things until yr local cache forgets you mined it. I’ve never actually timed it myself but my moulds always back whenever I think to check.
You can also stick stuff on em and make Mooould Cows.
I have two farms, fierce mouldy and weyland mouldtani, I hit a bug in liquidators that gave me maxed out nanites so I haven’t been back to them lately but reset my nanites to 300,000 using cross save/pc save editor recently so they’ll see me return eventually.
So some reasonable time then (not approaching forever). Very cool.
A period of time that can only be measured as “a typical NMS diversion that isn’t your intended purpose”.
Around the time you realise “oh I actually went to my freighter to do X, not Y,Z & Q.”
Nobody’s been able to accurately track the time average on that, it’s beyond math and lies within the subconscious where time breaks down and holds no law.
What is known in the scientific field as “F***ed if I know.”
They definitely respawn every day real-time. They actually respawn more often than that, and I think leaving the system and coming back makes a difference. I know I’ve harvested them more than once in the same day - but I’ve never bothered to work out the actual timing.
I don’t find I need huge quantities of nanites very often - mostly for upgrading ship classes - and it’s no real drawback to save them up for a couple of days.
LOL…and we arrive at why I laugh whenever I see gigantic mining operations, and people diligently searching for S class hot spots. I forget which resource it is, but one of my mines has a solar panel to power the extractor because for some reason at the time running power to it was too much trouble. So the extractor only runs in daylight…but I have never gone to collect whatever it is and not found the usual full silo.
I did that.
Well, not really…but I did start a mission this morning with tier 3 progress at 99% and when I finished it was starting tier 4. I suspect there are floods of people who can say the same thing though.
We knew you could do it
Sometimes I am convinced that NMS has a malicious intelligence…and it hates me.
After the exchange about curious deposits imagine my surprise when a simple pod map to expand my still meager exosuit lands me here…
And after claiming the pod a quick scan reveals curious deposits! Of course they are there…
Not too far down, but basically clinging to what almost constitutes a cliff face. I slither down there and find a place where I can stand still that’s fairly close, slam down a base computer, and throw together a contraption to catch them. Unfortunately I tested the contraption before I looked at it really, and I hated it. So I set out to build a better contraption that hopefully will catch them based on where I remember them to be in relation to the original.
And a storm blows in. I quickly throw a lid on the contraption so I can take shelter…and now with two partial contraptions and a little shelter I am out of ferrite.
But I am nothing if not resourceful, so I shift to camera so I can stay snug while I work and start taking apart the old contraption to build a real shelter where I can have stuff like a teleporter and (at least temporarily) my building supplies storage unit.
I am just getting started when I see three starships that have apparently been rudely introduced to the bottom of the cliff, because they are coming uphill with pretty much no clearance at all. No big deal. I’m over here, and they are over…well, they are over where the build camera is not, they are where the real me is.
I have been punted down a cliff by a passing animal, and now I got knocked down a cliff by a passing starship in the middle of construction. If there is not a malicious intelligence at work, how do these things happen to me?
While deleting some bases out by the edge of the galaxy, I found that a few systems, I’ve visited right out on the very edge are no longer accessible.
They still have the ring marker & the system name but the lock-on prompt doesn’t trigger.
It’s like the fade zone has been expanded, with more stars included in the no-go region.
Maybe things were altered to allow the new purple systems to generate…?
Unfortunately, I don’t have any portal addresses as it would have been interesting to see if the systems planets still exist.
Oh no, heat death of the universe has begun
Is it still in your discovery list? You could add a planet, creature etc from there to yr custom wonders and grab an address then… Maybe test it on a non main save in case you end up outside of space and time like Ender Wiggin in that really good book series from that awful Mormon I shall not name.
As I said in an earlier post, the map becomes unreliable out here. Planets can change, too - at least, the biomes can. It’s weird here.
I saw a push online a little while ago to label anything maga or republican politicians do as “weird”. I thought it was strange branding as some of my favourite people are weird, and us weirdos reclaimed that word. It felt wrong using it in such a negative context it could never recover from.
I found out they’re using it as an acronym. But I still think the messaging is bad. Not even capitalises at the least, damn SMS txt Tiktok generation
Western, Educated, Industrialized, Rich, and Democratic
I still think they should find a better word than weird, or at least say WEIRD or w.e.i.r.d
Also educated and democratic does not fit the maga bill at all. Learning all this through cursory use via other people who’ve been to Tiktok or made articles about it linking to tweets primarily. It’s possible they also have it entirely wrong.
Sorry, I just came from the void thread, reality bleed through.
Saying all that, things really are weird out in the outer-outer rim.
There are phantom stars and shadow stars - and there are whole groups dedicated to finding them.
If you pick a star right on the rim, preferably a named star surrounded by unnamed stars, you can sometimes find yourelf the owner of an occasional phantom star - one that drifts in and out of the map at random. Better build a base on it, or you won’t be able to get back there.
If I had told you this before you came here, you would have thought I was telling tall tales from sea - but it’s true.