Did not end up in the system I had clicked on (was actually in the star chain at the time) and the entire galactic map was black except for this one star I was at when I brought it up.
After returning to local space I noticed there were a few bases in this system but no space station.
I panicked and reloaded my last autosave and it loaded me into the system I was actually aiming for.
I googled the system name and it turns out it is quite a well known one and in the past it was possible to get trapped in them if you wound up there from what I read, before bases were a thing.
I’m not sure if this was a ghost or phantom system or what the term used was but I’ll believe any ghost story coming out of the Sim after that experience.
Ooh that pc draw distance… I miss it I could have it but the trade off is muddy textures and low res so I’m sticking with console for now
Motivation to save more towards the new rig
Speaking of draw distance, the horizon is so far on these titan planets, you can finally see where the cloud simulation tile repeats and how it wraps around the “sky box”, creating a sort of converging fish eye lenses shape. I know they don’t use traditional sky boxes in NMS but not sure what else to call it.
“Surveyor’s Cape.
A robust and well-made covering: waterproof, windproof and designed to keep the wearer protected against anything they may encounter while exploring unmapped worlds.”
So is that literary fluff or does the cape add protection? Against anything? Seems a stretch.
Certainly it’s all fluff but if I start feeling enigmatic after our decal/banner unlocks, I’ll let you know.
Only one of my bases saw major changes with world s pt 2 and it’s original state was still stored in the thumbnail so I thought I’d share the comparison.
For the record, curious deposits respawned the next day. I went back hoping to finish and test a less haphazard containment for them, and there they were.
I believe it is up to four twenty percent if I’m squinting at that screenshot correctly. Which means we all have to smoke nip nip bud. It’s 4 20% somewhere
I’m wondering if I am catching some tweak in the algorithms, because I have had the same thing happen three times in the past week or two, and I don’t recall ever experiencing it before.
So I land on some planet, claiming name rights. I land at a drop pod because, well, maps, and as long as I’m landing…
I have my quest thing set on exploring, so as soon as I start scanning I know this planet has 11 types of fauna. I scan seven of them from right there next to my ship so I’m pretty sure this planet has a fauna rating of ‘abundant’ or something similar. By the time I’ve handled the business of the drop pod I’ve scanned two more, so I’m at six land and three airborn. Planet has no water, so at this point the other two are probably subterranian. At this point I am wanting the nanite bonus.
I set off wandering, collecting di-hydrogen and looking for caves. I do enough scanning and not finding red dots to be pretty certain that if the missing two were surface or air I’d have them by now…and…there seem to be next to no caves on this planet.
This is three times I have found planets where finding a cave…any cave…is like pulling teeth from a goldfish. This latest one I have landed at five different places and wandered significant ranges from each of them. I did find one small cave, which I located because it had a red dot wandering in the cave mouth. The cave petered out after maybe a hundred unit walk. ONE cave! I’ve been on plenty of planets where if you were to point the TM straight down and pull the trigger I would give odds that you would fall into a cave, on those planets they are everywhere. Those are sort of extreme, but I don’t remember ever exploring planets where I genuinely could not find a cave before.
You can check in the discoveries what types of creatures you are missing, so you’ll know if you’re missing cave dwellers or fliers or aquatic creatures or… something else. Some animals only spawn on a certain hemisphere of the planet, the discovery menu helpfully tells you that too.
When looking for cave creatures, you’ve better chances of them spaning at POI’s that carve into the landscape enough for cave minerals/flora to spawn outside, than you do getting them to spawn inside of actual caves.
I find this trick serves me much better and I usually find em by no more than the second POI I land at.
Seeing if any subterranean relics pop up on your visor is another handy way to find caves on those planets where they seem incredibly rare.
Moons with water seem to be the newest problem child. The water creatures won’t spawn in water caves, and it’s hard to find a place on a moon where the water actually breaks the surface.
I generally only do that as a last resort. It always seemed sort of cheesy to me. I was well past last resort here and had done that.
@toddumptious Yeah, that’s definitely in my ‘search protocols.’ When I posted that I was four maps in…the pod, an abandoned building, and two merchants.
So I used to work for this company that put on what they adamantly refused to call ‘self help seminars.’ Among the things that we taught in these self help seminars, which many people dismiss as ‘new age mumbo jumbo’ was the idea that if you clearly distinguish your intention, and then take committed action, even if that action does not seem to have any way to directly influence relevant events the universe will come into alignment with your intentions. I posted that as a committed action towards the intention to find the final creature. Went back in the game and promptly found said creature at the next pop of a map…which as a bonus was a transmission tower that yielded me a very nice class A shuttle.
Yes. The cave issue has bugged me for a while but seems to be worse since W2. I try finding a place that looks likely to have a cave and I tunnel in
However, several times now, the cave creatures pop up thru the ground and out to the surface…
I know there’s no new interactions like this with worlds part two but this was a new one for me and I think it belongs in here, screenshots felt like an odd fit and there was nothing glitchy or funny about it.
I never pay the pirates, never have never will.
At least, that’s what I thought until I got this message.
I felt I had no way to save them, and taking them out of their misery might rob them of the chance of attacking a smarter traveller than I, who might have the knowledge to free them. So I paid up and heeded the warning.
It’s possible I have gotten this message in past playthroughs where I had yet to learn enough words to understand the message, but it’s certainly the most unsettling message I’ve received from pirates in all this time.