Updates and Patches

I hope you had a lovely time and the city was good to you :slight_smile: I think we had one nice day of sun there if you managed to catch it :laughing:

6 Likes

Glad to know you are still with us. I wondered where you were… :open_mouth:

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I had a great time in Dublin, wonderful town and lovely, kindhearted people. I did indeed unexpectedly catch some very nice weather too. Had some rain Thursday late evening, while I was having a great dinner with equally great drinks inside a pub, so I missed getting wet. Only actually caught a few drops on the way back to the bus stop as I got back to the airport Friday late afternoon. As an aside, I am all set for the clock going summertime as well now.

@sheralmyst Well, I would have loved to stay a while longer :smiling_face_with_three_hearts:

7 Likes

Glad to hear you made the most of it :blush:

I was in town during the week, I may have been a person at a bus stop you walked past :joy:

Next time you are over, just wave at every person at every bus stop to be sure :wink:

6 Likes

Bug Fixes

  • Implemented a recovery for players who have lost their hyperdrive in the Relics expedition.
  • Fixed an issue that could block interaction with Galactic Palaeology Society representatives at dig sites during the Relics expedition.
  • Fixed a number of crashes.
11 Likes

A post was merged into an existing topic: NMS Covers, Banners & Wallpapers

@Clemm Your post was moved into a new topic, as it would not quite fit here.
Check it out below:

5 Likes

Xbox / GamePass as well as Nintendo Switch have received the 5.62 update as well now. This should line up versions to allow for multiplayer again.

5 Likes

Nintendo Switch - Worlds - Relics 5.6.2

3670016 2025-04-03	v56 BuildID:
0D0AB1367C838CC2BC9CF0376DDADB16CD165974000000000000000000000000
In-game version: 141261 (save version 4178)
5 Likes

Steam just started DL’ing a 5gb patch. Nothing on PS5 just yet

3 Likes

Bug Fixes

  • Fixed an issue which occurred during multiplayer when interacting with a wandering NPC.
  • Fixed an issue which could result in very long load times when loading onto a planet.
  • Fixed a crash that could occur when using the mining laser while in an exocraft.
  • Fixed an issue that prevented the planetary class (e.g. “planet” or “moon”) from displaying in the scanned planet details for a marked planet in the Discoveries page.
  • Fixed an issue in Abandoned Mode that prevented some products and technologies, including the Atlantid Drive, from appearing in the constructable Research Stations.
  • Fixed a rare blocker in In Stellar Multitudes, which caused players to learn the incorrect Reality Anchor recipe for their first purple star system.
  • Fixed an issue that could cause the notifications for “An Arm for a Leg” in the Relics expedition to flicker in an empty star system.
  • Fixed a lodding issue with relic skulls.
  • Fixed an issue that caused the pick-up icon to fail to display when looking at individual placed fossils.
  • Fixed an issue that caused relic decorations to be lost when deleting a wall that had a relic attached to it.
  • Fixed an issue that could cause a marker to appear above the hologram on the ship communicator.
  • Fixed a minor text issue in the Mission Log during the fossil construction milestones in the Relics expedition.
  • Prevent duplication of single fossil decorations without the requisite fossil being in the player’s inventory.
  • Moving and duplicating fossil decoration no longer have a chance of losing the fossil model.
  • Fixed an issue which caused wonders and the catalogue to appear empty.
  • Fixed an issue that could allow items other than bones to be traded with the Fossil Collector.
  • Fixed an issue that could cause players to be spawned in an invalid location when joining a multiplayer game in an inaccessible RGBP system.
  • Fixed an issue which caused placeholder text to appear in the catalogue.
  • Fixed an issue that caused UI elements attached to fossil plinths to be hard to read in VR.
  • Improved texture streaming on PS4.
  • Improved stability of fossil exhibits when viewed by a remote player.
  • Fix for rare crash when generating a settlement after a warp.
  • Fixed a number of other crashes.
7 Likes

These fixes are included in patch 5.62, which is now live on PS4 and PS5,

Looks like they forgot to edit this part out they copied from the welcome note from the last patch :wink: The patch is 5.63 and certainly not live on PS5 :stuck_out_tongue:

3 Likes

5.63 appears to be releasing for PS4 as well at this moment (Asia/EU/AU/NZ)
Update: (Japan/United States)

3 Likes

Bug Fixes

  • Fixed a cross-save issue that could prevent rewards from being accessed across all save games.
  • Fixed a crash that could occur when base building.
7 Likes

Nintendo Switch - Worlds - Relics 5.6.4

3735552 2025-04-15	v57 BuildID:
E152A4B27D349B177D1DD92513C3C6CCF673E88A000000000000000000000000
In-game version: 141865 (save version 4179)
3 Likes