Synthesis - Crashed Ships Register

If you find a good crashed ship, you can mark the site with a comm ball (an activated base computer should work, too).

If you then post the details here, other people can go there and claim their own copy of the ship. Everybody wins.

The details you need to post are:

The computer you’re using (PC, PS4, XBOX etc);
The mode you’re playing in (Normal, Permadeath, etc);
The galaxy you’re in;
The portal address of the planet the ship is on;
A picture or description of the ship.

Remember - enjoy crashed ships responsibly. When the fun stops, stop.

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… possible alternative to comm ball or base computer: Lat/Long (as shown in the Analysis Visor).

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:scream: long/lat…so difficult. It is one element that needs some help. Please, continue to use a comm ball as well.

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It’s only difficult because we can’t see it in the ship…

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OK, let’s start this off. This one’s not great - only really fit for scrap - but if I’m going to start a thread, I need something to put in it, and this was the first half-way valuable one I found today.

System - PC, normal mode
Galaxy - Euclid

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Here’s another one.

Computer - PC, Normal mode
Galaxy - Euclid

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I’ve had a think about @Clemm’s suggestion for using latitude and longitude coordinates.

Whilst I agree with @sheralmyst that navigation by coordinates is an absolute pain in NMS, it does have one huge benefit - it makes the locations discoverable regardless of your computer system or play mode.

If I locate something on PC, and mark the spot with a comm ball or base, people on PS4 can’t see it. But the coordinates will be exactly the same. OK, finding it will be a bit long-winded, but it’s possible.

And if the first person who navigates to the spot then drops a comm ball…

So from now on, (if I remember!) I’ll be including latitude and longitude.

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HG has Lat/Long ability in the game already.

But they have not given that information to the players.

Go to discovery.
Click on the planet you are on.
There is an ICON showing your location.

I’m sure there is a modder who knows how to use that information and supply it to the players.

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Some time ago, they made your position coordinates available through your visor.

Trouble is, it’s quite difficult to use - and it’s only available when you’re on foot - which isn’t a lot of help when you’re trying to search a whole planet from your ship.

It is possible to use it - just very tedious.

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Navigate by your ship panel :wink:

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Do you know, I’ve been looking at that thing for months, and I didn’t realise what it was. I thought it was showing height above sea level, or something equally useless.

Now you point it out, it’s blindingly obvious what it is.

Doh!!!

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It used to show height back in the days, which it now only does once you reach space (2000u).

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Thanks for starting this thread @Polyphemus.

I added a junky C-class ship to your other thread to use as a test for MP acquisition. Then I found this one. I was hoping you would do this.

Will check out that ship before I start work, thanks!

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B-18+3 Fighter – PC//Normal//Euclid//Ouchor System//Planet Luderica Prime
Coords: -18.87, +8.34 (+Comm ball dropped)

Edit: This one gave me an Augmentation module.

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Gorramit HG, get your UI straight! Playing since day 1, of course I never noticed that subtle change! :rofl:

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I noted that a long time ago. I get curious about any part of a UI that changes.

I confess I haven’t used the starship LatLong panel display much. But these type event actions do make it more useful.

I have a habit of snapping an Analysis Visor shot of any significant location is might want to revisit.

My Wife (she’d want me to capitalize, LOL) says I tend to take “documenting” photos IRL too. :grinning:

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PC, Normal, Euclid




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PC, Normal, Euclid

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PC, Normal, Euclid

Not a keeper. This one is repairable for the stranded pilot in case someone would like to experience it.




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Thanks for posting! I got one of yours this morning. :smile:

What’s the Class/slots on that fighter?

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