Still testing with total inconsistencies.
Have ruled out internet.
Most certainly identified a crash point just after the 2 minute mark on regular new starts or existing early stage saves.
Definately a sporadic lag and crash issue on my complex carry over continuation save, yet on screen in front of me as I type this is that very same save running crystal clear.
Had my first load up crash while still in the star sequence while loading just before.
Am yet to have creative mode crash or in anyway fail at all so there is something to do with the stats of the player character that is not part of creative mode…most likely the requirements for materials and tech that isn’t applicable in creative.
Bugs aside, I’m suspecting that the processing requirements for NMS NEXT are at the limits a PS4 can handle. I also think older consoles may simply struggle and can’t do it sometimes.
Once my machine is warmed up it seems to be able to run NMS in all its most complex save details.
I’m going to run a few more cold start and warm start trials but I think my issues may stem from an old system pushed to its limits.
There is something about the 2 minute crash that has me thinking the memory in the PS4 has an issue and at 2 minutes in it hits a critical hiccup and the game fails. Get past that and its great.
My partner is convinced we should follow advice for the error code ‘if all else fails’ …and go buy a new PS4.
I can’t say I fully dissagree either. I may let my wallet take a hit for the good of all the CSD and share my findings.
Does anyone know if transfering data across to a new PS4 will include updates? My internet is maxed thanks to going through the repeated process of installing/updating NMS.