Start of save data
{
“UniverseAddress”:{
“RealityIndex”:X,
“GalacticAddress”:{
“VoxelX”:1778,
“VoxelY”:-3,
“VoxelZ”:-67,
“SolarSystemIndex”:XXX,
“PlanetIndex”:0
}
},
“HomeRealityIteration”:X,
I bet this is enough to create a TeleportEndpoint if need be. save when on a Space Station, copy some of that data to create a new entry.
I also believe that the reason for not registering new TeleportEndpoints, is the ‘HomeRealityIteration’, which in your case is likely 4. Now that you are back in Euclid, the RealityIndex does not match your HomeRealityIteration and therefor does not register new locations. I could be wrong though, but easily tested I guess.