No Man's Sky MODS

Woot, hot off the press!
As per my request, the NMS Base Builder Blender plugin now has Freighter support included in version 1.1.4:
NMS Base Builder v1.1.4 :link:

  • Support for Blender 2.81.
  • Added support for Freighter bases.
    • Added simple model parts for Freighter pieces.
    • Restricted movement of FREIGHTER_CORE, AIRLCKCONNECTOR and BRIDGECONNECTOR.
    • Freighter BaseType key detected on import and kept at export. Planet base key used as default.
    • Added snapping support for Freighter parts.
  • Improved snapping information for cube parts.
  • Improved snapping information for light/noise boxes.
  • Updated import/export functions with new keys and values from NMS version 2.16.
  • Added a “Open Preset Folder” button that opens explorer window for quick access to preset .json files.

You can check the latest releases on GitHub here:

5 Likes
4 Likes

NMS Save Editor 1.6.9

A new version has been released:

Change Log

1.6.9 - Update (22 February 2020)

  • Updated items list and name mappings for NMS version 2.31 (Living Ship).
  • Added support for living ships.

5 Likes

NMS Save Editor 1.6.10

Change Log

1.6.10 - Update (23 February 2020)

  • Added the ability to import/export ships and multitools.
  • Fixed issue where normal ship technologies were not displaying in Add Item dialog.
4 Likes

MBINCompiler has updated

Latest release v2.31.0-pre1

The following files will still have an issue, for which a fix will be released in a future update:

2 Likes

MBINCompiler has updated again!

Latest release v2.31.0-pre2

All globals should be working fine now, except for:

  • GCCREATUREGLOBALS.MBIN
  • GCDEBUGOPTIONS.GLOBAL.MBIN
  • GCGAMEPLAYGLOBALS.GLOBAL.MBIN
  • GCUIGLOBALS.GLOBAL.MBIN

Also fixed an issue that was affecting a small number of entity files.

1 Like

NMS Save Editor has updated

1.6.11 - Update (26 February 2020)

  • Fixed issue when changing a ship type involving living ships.
  • Added 3 missing procedural products added in the Living Ship update.

3 Likes

NMS Save Editor has updated

1.6.12 - Update (12 April 2020)

  • Updated items list and name mappings for NMS version 2.41 (Exo Mech).
  • Added support for minotaur exo mech.

2 Likes

:slight_smile:


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No Man’s Sky Base Builder plugin for Blender

Updated to version 1.1.9

  • Updated Add-on information for Blender 2.82
  • Added missing Half Metal Arch object.
  • Added missing power connection to Garage Wall items.
  • Added missing power connections to Light Posts.
  • Added missing power connection to Byte Beat Switch.
  • Enabled message capturing on Byte Beat Switch.
  • Added some snapping information to the short wall pieces.
  • Improved models for…
    • BUILDLIGHT
    • BUILDLIGHT2
    • BUILDLIGHT3
    • BYTEBEATSWITCH
    • C_GDOOR
    • M_GDOOR
    • W_GDOOR
    • C_WALL_Q
    • C_WALL_Q_H
    • M_WALL_Q
    • M_WALL_Q_H
    • W_WALL_Q
    • W_WALL_Q_H
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Charlie Banks’ Youtube video from Sep 2019 that shows how to add his plugin for NMS to Blender version 2.8 plus an example.

4 Likes

No Man’s Sky Base Builder plugin for Blender :link: GitHub

Another update to include decals: release 1.2.0

4 Likes

Eucli-ea - More decorations flags and emblems

Updated to NMS version 2.54, feel free to check it out if you love to build and have a huge amount of items/objects at your disposal.

5 Likes

Another update to Eucli-ea

Eucli-ea 3.1.0! Finally! Massive overhaul of all Nexus parts including custom collisions and snapping. 40 new parts!

3 Likes

We have a new topic for all your Modding needs in the Origins update:

2 Likes