NMS Building Table - version 1.38

I created tables for building costs, if a part edits terrain, and limits for:

  • Base
    • default Complexity limit 2000
  • Freighter
    • default Complexity limit 2000
    • size limit 19x19x6 (LxWxH)
  • Planet building

All values are taken from the game source files.

Table - Base

Base

Group - Internal Name - Internal Cost Edits Terrain Limit (other)
Tech - TERMINALS
Message Module - MESSAGEMODULE 15 :x: (5 planet)
Beacon - BUILDBEACON 5 :x: (5 planet) (1 region)
Save Point - BUILDSAVE 20 :x: 5 (1 region)
Signal Booster - BUILDSIGNAL 20 :x: 5 (1 region)
Landing Pad - BUILDLANDINGPAD 50 :white_check_mark: 9
Communications Station - MESSAGE 5 :x: (1 planet)
Health Station - HEALTHSTATION 5 :x: 30
Shield Station - SHIELDSTATION 5 :x: 30
Decoration - PROPS
Curved Desk - CURVEDDESK 2 :x:
Weapon Rack - WEAPONRACK 2 :x:
Flora Containment - PLANTPOT1 5 :x:
Flora Containment - PLANTPOT2 5 :x:
Flora Containment - PLANTPOT3 5 :x:
Large Monitor Station - LARGEDESK 2 :x:
Monitor Station - MONITORDESK 2 :x:
Ceiling Light - CEILINGLIGHT 5 :x:
Ceiling Panel - ROOFMONITOR 5 :x:
Floor Mat - FLOORMAT1 5 :x:
Server - SERVERSTACK 1 :x:
Drawers - DRAWS 2 :x:
Barrel Fabricator - CRATELCYLINDER 2 :x:
Crate Fabricator - CRATELRARE 2 :x:
Wall Flag - WALLFLAG1 5 :x: 50
Wall Flag - WALLFLAG2 5 :x: 50
Wall Flag - WALLFLAG3 5 :x: 50
Flag - FLAG1 3 :x: 50
Flag - FLAG2 3 :x: 50
Flag - FLAG3 3 :x: 50
Flag - FLAG4 3 :x: 50
Chair - BUILDCHAIR 2 :x:
Chair - BUILDCHAIR2 2 :x:
Chair - BUILDCHAIR3 2 :x:
Table - BUILDTABLE 2 :x:
Table - BUILDTABLE2 2 :x:
Table - BUILDTABLE3 2 :x:
Tech Panel - TECHPANEL 5 :x:
Wall Screen - WALLSCREEN 5 :x:
Wall Fan - WALLFAN 5 :x: 30
Potted Plant - PLANTPOT 5 :x: 30
Wall Unit - BLDWALLUNIT 5 :x:
Bed - BUILDBED 5 :x:
Specialist Terminals - NPC_STATIONS
Construction Terminal - NPCBUILDERTERM 5 :x: (1 global)
Exocraft Terminal - NPCVEHICLETERM 5 :x: (1 global)
Weapons Terminal - NPCWEAPONTERM 5 :x: (1 global)
Science Terminal - NPCSCIENCETERM 5 :x: (1 global)
Agricultural Terminal - NPCFARMTERM 5 :x: (1 global)
Room Parts - ROOM_SNAP
Holo-Door - DOOR2 5 :white_check_mark:
Door - BUILDDOOR 5 :white_check_mark:
Access Ramp - BUILDRAMP 5 :white_check_mark:
Galactic Trade Terminal - BUILDTERMINAL 10 :x: 10
Ladder - BUILDLADDER 5 :x:
Window - BUILDWINDOW 5 :x:
Structure - ROOMS
Square Room - MAINROOMCUBE 40 :white_check_mark:
Cylindrical Room - MAINROOM 40 :white_check_mark: 30
Foundation - FOUNDATION 5 :white_check_mark:
Cylindrical Room Frame - MAINROOMFRAME 20 :white_check_mark:
Straight Corridor - CORRIDOR 20 :white_check_mark:
L-Shaped Corridor - CORRIDORL 10 :white_check_mark:
T-Shaped Corridor - CORRIDORT 40 :white_check_mark:
X-Shaped Corridor - CORRIDORX 20 :white_check_mark:
Curved Corridor - CORRIDORC 30 :white_check_mark:
Glass Roofed Corridor - GLASSCORRIDOR 30 :white_check_mark: 30
Viewing Sphere - VIEWSPHERE 20 :white_check_mark:
Bio-Dome - BIOROOM 40 :white_check_mark: 30
Exocraft - VEHICLES
Nomad Geobay - GARAGE_S 40 :white_check_mark: 1 (5 planet) (1 region)
Roamer Geobay - GARAGE_M 40 :white_check_mark: 1 (5 planet) (1 region)
Colossus Geobay - GARAGE_L 40 :white_check_mark: 1 (5 planet) (1 region)
Race Initiator - RACE_START [1] 40 :white_check_mark: 1 (1 global)
Infrastructure - INFRASTRUCTURE
Wall - WALL 1 :x:
Curved Wall - WALLCURVED 1 :x:
Large Wall - WALLTALL 2 :x:
Decoration - WALLDOOR 2 :x:
Structural Platform - ROOMFLOOR 2 :x:
Infrastructure Ladder - WALLFLOORLADDER 10 :x:
Pipe - PIPESHAPE 1 :x:
Curved Pipe - CURVEPIPESHAPE 1 :x:
Pyramid - PYRAMIDSHAPE 1 :x:
Small Wedge - WEDGESMALLSHAPE 1 :x:
Large Wedge - WEDGESHAPE 1 :x:
Sphere - SPHERESHAPE 1 :x:
Cube - CUBESHAPE 1 :x:
Cylinder - CYLINDERSHAPE 1 :x:
Paving - BUILDPAVING 1 :x:
Paving - BUILDPAVINGTALL 1 :x:
Corner Post - CORNERPOST 1 :x:
Containers - CONTAINERS
Storage Container - CONTAINER0 5 :white_check_mark: (1 global)
Storage Container - CONTAINER1 5 :white_check_mark: (1 global)
Storage Container - CONTAINER2 5 :white_check_mark: (1 global)
Storage Container - CONTAINER3 5 :white_check_mark: (1 global)
Storage Container - CONTAINER4 1 :white_check_mark: (1 global)
Storage Container - CONTAINER5 5 :white_check_mark: (1 global)
Storage Container - CONTAINER6 5 :white_check_mark: (1 global)
Storage Container - CONTAINER7 5 :white_check_mark: (1 global)
Storage Container - CONTAINER8 5 :white_check_mark: (1 global)
Storage Container - CONTAINER9 5 :white_check_mark: (1 global)
Decals - DECALS
??? - BUILDDECALVIS1 1 :x: 50
??? - BUILDDECALVIS2 1 :x: 50
??? - BUILDDECALVIS3 1 :x: 50
??? - BUILDDECALVIS4 1 :x: 50
??? - BUILDDECALVIS5 1 :x: 50
??? - BUILDDECALSIMP1 1 :x: 50
??? - BUILDDECALSIMP2 1 :x: 50
??? - BUILDDECALSIMP3 1 :x: 50
??? - BUILDDECALSIMP4 1 :x: 50
Decal - BUILDDECAL 1 :x: 50
Decal - BUILDDECAL2 1 :x: 50
Decal - BUILDDECALNMS 1 :x: 50
Decal - BUILDDECALNUM0 1 :x: 50
Decal - BUILDDECALNUM1 1 :x: 50
Decal - BUILDDECALNUM2 1 :x: 50
Decal - BUILDDECALNUM3 1 :x: 50
Decal - BUILDDECALNUM4 1 :x: 50
Decal - BUILDDECALNUM5 1 :x: 50
Decal - BUILDDECALNUM6 1 :x: 50
Decal - BUILDDECALNUM7 1 :x: 50
Decal - BUILDDECALNUM8 1 :x: 50
Decal - BUILDDECALNUM9 1 :x: 50
Cuboid Rooms - CUBES
Cuboid Room - CUBEROOM 10 :white_check_mark:
Solid Cube - CUBESOLID 10 :white_check_mark:
Glass Cuboid Room - CUBEGLASS 15 :white_check_mark:
Curved Cuboid Wall - CUBEROOMCURVED 10 :white_check_mark:
Curved Cuboid Roof - CURVEDCUBEROOF 10 :white_check_mark:
Cuboid Roof Frame - CUBEFRAME 5 :white_check_mark:
Cuboid Roof Cap - CUBEROOF 5 :white_check_mark:
Interior Stairs - CUBESTAIRS 10 :x:
Cuboid Inner Door - CUBEINNERDOOR 5 :x:
Cuboid Inner Wall - CUBEWALL 5 :x:
Cuboid Room Flooring - CUBEFLOOR 5 :x:
Cuboid Room Foundation Strut Quad - CUBEFOUND4 5 :x:
Cuboid Room Foundation Strut - CUBEFOUND 5 :x:
Window - CUBEWINDOWSMALL 10 :x:
Window - CUBEWINDOWOVAL 10 :x:
Window - CUBEWINDOW 10 :x:
Lights - LIGHTS
Coloured Light - WALLLIGHTBLUE 5 :x:
Coloured Light - WALLLIGHTPINK 5 :x:
Coloured Light - WALLLIGHTYELLOW 5 :x:
Coloured Light - WALLLIGHTGREEN 5 :x:
Coloured Light - WALLLIGHTRED 5 :x:
Coloured Light - WALLLIGHTWHITE 5 :x:
Light - BUILDLIGHT 5 :x: 100
Light - BUILDLIGHT2 5 :x: 100
Light - BUILDLIGHT3 5 :x: 100
Light - SMALLLIGHT 5 :x: 30
Farming - FARMING
Hydrophonic Tray - PLANTER 5 :x:
Large Hydrophonic Tray - PLANTERMEGA 20 :x:
Gamma Weed - RADIOPLANT 5 :x:
Fungal Cluster - TOXICPLANT 5 :x:
Frostwort - SNOWPLANT 5 :x:
Venom Urchin - SACVENOMPLANT 5 :x:
Solar Vine - SCORCHEDPLANT 5 :x:
Coprite Flower - POOPPLANT 5 :x:
Gravitino Host - GRAVPLANT 5 :x:
Mordite Root - CREATUREPLANT 5 :x:
Echinocactus - BARRENPLANT 5 :x:
Star Bramble - LUSHPLANT 5 :x:
Albumen Pearl Orb - PEARLPLANT 5 :x:
NipNip - NIPPLANT 5 :x:
Standing Planter - CARBONPLANTER 5 :x:
Unnamed
??? - BASE_ROOT 20 :x:
??? - CREATHOLOGRAM 20 :x:
??? - CHECKPOINT [2] 5 :x: 50 (50 global)
Table - Freighter

Freighter

Group - Internal Name - Internal Cost Edits Terrain Limit (other)
Tech - TERMINALS
Health Station - HEALTHSTATION 5 :x: 30
Shield Station - SHIELDSTATION 5 :x: 30
Decoration - PROPS
Curved Desk - CURVEDDESK 2 :x:
Weapon Rack - WEAPONRACK 2 :x:
Flora Containment - PLANTPOT1 5 :x:
Flora Containment - PLANTPOT2 5 :x:
Flora Containment - PLANTPOT3 5 :x:
Large Monitor Station - LARGEDESK 2 :x:
Monitor Station - MONITORDESK 2 :x:
Ceiling Light - CEILINGLIGHT 5 :x:
Ceiling Panel - ROOFMONITOR 5 :x:
Floor Mat - FLOORMAT1 5 :x:
Server - SERVERSTACK 1 :x:
Drawers - DRAWS 2 :x:
Barrel Fabricator - CRATELCYLINDER 2 :x:
Crate Fabricator - CRATELRARE 2 :x:
Wall Flag - WALLFLAG1 5 :x: 50
Wall Flag - WALLFLAG2 5 :x: 50
Wall Flag - WALLFLAG3 5 :x: 50
Chair - BUILDCHAIR 2 :x:
Chair - BUILDCHAIR2 2 :x:
Chair - BUILDCHAIR3 2 :x:
Table - BUILDTABLE 2 :x:
Table - BUILDTABLE2 2 :x:
Table - BUILDTABLE3 2 :x:
Tech Panel - TECHPANEL 5 :x:
Wall Screen - WALLSCREEN 5 :x:
Wall Fan - WALLFAN 5 :x: 30
Potted Plant - PLANTPOT 5 :x: 30
Wall Unit - BLDWALLUNIT 5 :x:
Bed - BUILDBED 5 :x:
Specialist Terminals - NPC_STATIONS
Construction Terminal - NPCBUILDERTERM 5 :x: (1 global)
Weapons Terminal - NPCWEAPONTERM 5 :x: (1 global)
Science Terminal - NPCSCIENCETERM 5 :x: (1 global)
Agricultural Terminal - NPCFARMTERM 5 :x: (1 global)
Room Parts - ROOM_SNAP
Galactic Trade Terminal - BUILDTERMINAL 10 :x: 10
Ladder - BUILDLADDER 5 :x:
Structure - ROOMS
Square Room??? - MAINROOMCUBEF 40 :x:
Cylindrical Room - MAINROOM 40 :white_check_mark: 30
Straight Corridor - CORRIDOR 20 :white_check_mark: 50
L-Shaped Corridor - CORRIDORL 10 :white_check_mark: 50
T-Shaped Corridor - CORRIDORT 40 :white_check_mark: 50
X-Shaped Corridor - CORRIDORX 20 :white_check_mark:
Cuboid Room - CUBEROOM 10 :white_check_mark:
Curved Cuboid Wall - CUBEROOMCURVED 10 :white_check_mark:
Interior Stairs - 10 :x:
Cuboid Inner Door - CUBEINNERDOOR 5 :x:
Cuboid Inner Wall - CUBEWALL 5 :x:
Cuboid Room Flooring - CUBEFLOOR 5 :x:
Containers - CONTAINERS
Storage Container - CONTAINER0 5 :white_check_mark: (1 global)
Storage Container - CONTAINER1 5 :white_check_mark: (1 global)
Storage Container - CONTAINER2 5 :white_check_mark: (1 global)
Storage Container - CONTAINER3 5 :white_check_mark: (1 global)
Storage Container - CONTAINER4 1 :white_check_mark: (1 global)
Storage Container - CONTAINER5 5 :white_check_mark: (1 global)
Storage Container - CONTAINER6 5 :white_check_mark: (1 global)
Storage Container - CONTAINER7 5 :white_check_mark: (1 global)
Storage Container - CONTAINER8 5 :white_check_mark: (1 global)
Storage Container - CONTAINER9 5 :white_check_mark: (1 global)
Decals - DECALS
??? - BUILDDECALVIS1 1 :x: 50
??? - BUILDDECALVIS2 1 :x: 50
??? - BUILDDECALVIS3 1 :x: 50
??? - BUILDDECALVIS4 1 :x: 50
??? - BUILDDECALVIS5 1 :x: 50
??? - BUILDDECALSIMP1 1 :x: 50
??? - BUILDDECALSIMP2 1 :x: 50
??? - BUILDDECALSIMP3 1 :x: 50
??? - BUILDDECALSIMP4 1 :x: 50
Decal - BUILDDECAL 1 :x: 50
Decal - BUILDDECAL2 1 :x: 50
Decal - BUILDDECALNMS 1 :x: 50
Decal - BUILDDECALNUM0 1 :x: 50
Decal - BUILDDECALNUM1 1 :x: 50
Decal - BUILDDECALNUM2 1 :x: 50
Decal - BUILDDECALNUM3 1 :x: 50
Decal - BUILDDECALNUM4 1 :x: 50
Decal - BUILDDECALNUM5 1 :x: 50
Decal - BUILDDECALNUM6 1 :x: 50
Decal - BUILDDECALNUM7 1 :x: 50
Decal - BUILDDECALNUM8 1 :x: 50
Decal - BUILDDECALNUM9 1 :x: 50
Lights - LIGHTS
Coloured Light - WALLLIGHTBLUE 5 :x:
Coloured Light - WALLLIGHTPINK 5 :x:
Coloured Light - WALLLIGHTYELLOW 5 :x:
Coloured Light - WALLLIGHTGREEN 5 :x:
Coloured Light - WALLLIGHTRED 5 :x:
Coloured Light - WALLLIGHTWHITE 5 :x:
Light - BUILDLIGHT 5 :x: 100
Light - BUILDLIGHT2 5 :x: 100
Light - BUILDLIGHT3 5 :x: 100
Light - SMALLLIGHT 5 :x: 30
Farming - FARMING
Hydrophonic Tray - PLANTER 5 :x:
Large Hydrophonid Tray - PLANTERMEGA 20 :x:
Gamma Weed - RADIOPLANT 5 :x:
Fungal Cluster - TOXICPLANT 5 :x:
Frostwort - SNOWPLANT 5 :x:
Venom Urchin - SACVENOMPLANT 5 :x:
Solar Vine - SCORCHEDPLANT 5 :x:
Coprite Flower - POOPPLANT 5 :x:
Gravitino Host - GRAVPLANT 5 :x:
Mordite Root - CREATUREPLANT 5 :x:
Echinocactus - BARRENPLANT 5 :x:
Star Bramble - LUSHPLANT 5 :x:
Albumen Pearl Orb - PEARLPLANT 5 :x:
NipNip - NIPPLANT 5 :x:
Standing Planter - CARBONPLANTER 5 :x:
Unnamed
??? - FREIGHTER_CORE 20 :x:
??? - CREATHOLOGRAM 20 :x:
??? - WINDOW_FR 20 :x:
Table - Planet

Planet

Group - Internal Name - Internal Cost Edits Terrain Limit (other)
Tech - TERMINALS
Beacon - BUILDBEACON 5 :x: (5 planet) (1 region)
Save Point - BUILDSAVE 20 :x: (1 region)
Signal Booster - BUILDSIGNAL 20 :x: (1 region)
Communications Station - MESSAGE 5 :x: (1 planet)
Autonomous Mining Unit - BUILDHARVESTER 40 :x:
Atmosphere Harvester - BUILDGASHARVEST 40 :x: (5 region)
Exocraft - VEHICLES
Nomad Geobay - GARAGE_S 40 :white_check_mark: (5 planet) (1 region)
Roamer Geobay - GARAGE_M 40 :white_check_mark: (5 planet) (1 region)
Colossus Geobay - GARAGE_L 40 :white_check_mark: (5 planet) (1 region)
Unnamed
??? - CHECKPOINT [2] 5 :x: 50 (50 global)

Notes:

  • For all buildables Color and Material can be chosen, with the exception of:
    [1] No material
    [2] No Color, No Material
  • A normal ‘limit’ has priority over a ‘region limit’, while a ‘planet limit’ or ‘global limit’ has absolute priority.
    For example: You can build 5 Beacons within the base area, making it impossible to build them on the planet outside the base region. You can also build 3 Beacons within the base area and can have 1 additional Beacon just outside the same base area, with the next/last Beacon only being placeable in another region, to total 5 for the planet.
  • I Have added the ‘BASE_ROOT’ and ‘FREIGHTER_CORE’ although the former appears to not count towards Base Complexity. I have yet to test the latter.
  • A triple question mark ‘???’ means I have not been able to find the name.

Feel free to suggest changes and help me out with some of the missing names and I will be happy to update.

Happy Building :building_construction:

Edit:

  • BASE_ROOT (20 points) appears to not count towards Base Complexity.
  • It appears the limit is reached at exactly 2000, which means you actually have only 1999 points to spend by default.
11 Likes

First let me say thank you for developing this list! :grinning:

I noticed that Storage Container - CONTAINER4 has a cost of 1, yet the rest of the Storage Container’s have a cost of 5. Is this just a typo?

—Des

2 Likes

This is actually not a typo and was found before by someone who did research on this prior to Atlas Rising (1.3). I created my updated (1.34) list/table directly from the source files and I can confirm that Storage Container 4, indeed only counts as 1. I guess it is a typo in a way, or let’s just assume the devs made it a feature :wink:

3 Likes

OK. Thanks for the clarification. Cheers! :cocktail:

—Des

1 Like

I’d been putting off building a new base in 1.3, though I did just restart a survival mode save and I think this list is perfectly ideal for a survival traveller building their home on a budget :slight_smile: Thanks as always for all the hard work Devilin!

2 Likes

Wow @DevilinPixy seach a nice helpfull list!
Thanks a lot for the time you spent to do it!

2 Likes

Great post dude :+1:

I updated the version from 1.34 to 1.38. There have been no changes after comparing the source files.

3 Likes