Future Update Speculations

When I was a young driver, in the 1960s and 70s, I didn’t have a lot of money (few people did), but I had some engineering knowledge.

I would buy two or three scrap cars of the same model (you could get them for 10 or 20 pounds each) strip them for parts, and make one good one. I would sell the good leftover parts, and sell the junk for scrap. That way, I always had a nice car, and it was virtually free. I enjoyed the process. I’ve always liked making something from nothing.

Doing the same in NMS is just as enjoyable for me. It’s like being 18 all over again.

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Hmm. I can sort of see where your coming from for the scraping mechanic. But would be nice to be able to create new ships from parts of old ships. Having the option to buy is nice too though.

I used to work at an auto junk yard and I used to also pull parts and fix up my own. I got the parts for nearly free or at an extremely discounted cost. The junk yard was nice and I got some good like-new parts all the time. But some parts were hard to find unbroken and I hated waiting around for a car to show up with it so I ended up just buying it after a few weeks.

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I would be fine with any method which would enable us to customize our vessels. Salvaging wrecks is fine. Acquiring parts via quests is fine. Buying from a shipwright is fine. I just don’t want to be facing the prospect of having juicy designs and choice parts forever out of reach. That would make me a grumpy Stryker. :stuck_out_tongue_closed_eyes:

I’m going to take a break from chapter posting… jeepers, several hours and still not done… :expressionless:

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So does this mean 4.0 (new content) is different from the switch/port updates? Or just weird wording from HG?

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“plenty of new content, and” coming sounds very good to me! :grin: I sincerely doubt they will be dropping development on our beloved alternate universe when those other platforms are launched.

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I suspect it will be the same as when XBOX version was added. Milestone version came out I believe 3 days before the physical release.

They will have 4.0 before or at the same time as switch, so that there release versions #s are not a total mess. my guess is just before…but sometime after expedition and before switch.

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NIntendo Site

Game file size 3.1 GB

HOW?..pc is 14 GB I think?

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Haha, looks like Oodle compression is working way too well :wink:

PC is actually 12, out of which the majority is just the Pak files, which already decompile to 3x that file size

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lol thats got to be wrong. (I was including all files, but I had old IDA files in there lol)

still… can’t see it being possible even with better compression. Even assets 1/2 the size would cut that much off… gotta be wrong lol

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Must be the next generation middle out compression algorithm

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Actually, they would. A texture is an area. An area, as the name implies, scales quadratically, not linearly.

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I understand how it works lol.

But the total size of the textures even dividing by 4 isn’t going to be 3.1 gb total file size.

When I extracted all the DDS files to PNG, there was over 12 gb…so the DDS originals guessing 20-30gb or more. Too lazy to check.

Your going pack 20-30 gb compressed even further to 3?

if every texture was 1024x1024 and you even reduced that /2 512x512 and compressed your still not getting that. Switch still has to display on full tv, so can’t cut original sizes without it being very noticeable.

But maybe I am wrong, guess we will find out in time.

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I am going to speculate I need a new pc. Power went out amd pc is failing to recover… :face_with_raised_eyebrow:

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ouch, wont post at all? disconnect drives no bios pop?

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My desktop PC I used for gaming is so much slower than my Steam Deck that I decided to install Windows 10 on the SD and put my desktop out to pasture. Now the SD is my desktop gaming PC. I use a JSAUX hub with an external keyboard, mouse, and monitor. There were a few quirks, but overall I’m impressed by how almost everything works as expected.

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Journals of Story/Lore

Sounds Great! I like this idea so much, I have expanded my post with 2 major edits. :writing_hand: Hope it helps!

:open_book:

Imagine opening Photoshop or GIMP and resizing all images, and when we hit save, we choose: ‘Quality: Low to Med.’ Only, it could never be that easy, now could it? It could never be that simple, not unless you wrote a program that made it such! - But, “it could still never be that simple,” right? Perhaps. - Switch appears only possible through the resolution and quality of all graphics and animations reduced, compression enhanced, optimizations fretted after, multiplayer removed, and the liberal sprinkling of magic pixel dusts increased…

:sparkles::man_mage::magic_wand:

It’s like Sean said: “The team is never happier than when working on near impossible things.”

Sorry to hear about your PC. Steam Deck does sound like a good option. Or your smartphone…

“Someday, Sean. Someday.” :iphone::sparkles:

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dude it would take a lot of pixie dust to shrink not 12gb but probably closer 20-30gb and all the other models xml files, shaders, fonts to 3.1 gb… low quality or not. otherwise I hope he applies that magic to our games I’m sure many console users would greatly appreciate it.

And low quality on 720p tvs would not look great.

But maybe your right…kinda hope you are…love to see how it was done.

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Update: all is well…after 4 restarts it was finally recovering when the power went out again… :scream: so I unplugged and tried to sleep thru a muggy night. Plugged back up this morning and it restarted without much ado. Go figure.

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sounds like if it was recovering, than its not hardware. just wipe the drive and start fresh.

Read that wrong…lol…glad its working.

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