I think most people would be understanding if a greatly anticipated 4.0 ‘variation overhaul’ never even happened; (in fact, not 5.0 or ever again); Or was skipped this year, just like the last year, due to the addition of all these platforms, consoles or otherwise devices, and other updates over the past couple years.
BUT… that won’t stop dreamers from dreaming.
The Mystery of ‘4.0’
It’s like the update that never happened, or will it happen? But it does present a mystery, and we still have this matter of screwed numbering. We’re left with questions: Why did they skip a greatly anticipated 4.0 last year? Why would they skip 4.0 this year?
Couple of theories…
Because 4.0 became greatly appreciated by many as a ‘variation overhaul’ (as had become tradition), and that’s not been their focus. Or it has been their focus (among other things), but they’ve needed more time.
So what do they do with 4.0? Skip it entirely, turn it into something small, drop it with something huge? Was 2 years enough? Might they need 3? If 3 years, then we continue on with screwed numbering.
So, listen! Opinion…
HG is up to something, something is brewing, something ambitious, complex and/or otherwise time-consuming. Otherwise, they would not continue avoiding that very specific number, ‘4.0.’
- Skip 4.0 this year, just like the last, due to no ‘variation overhaul’ this year - 4.0 next year.
Continue on with 3.99.2+ and 4.02+ on PS4.
But if they did that, what happens after 4.09? Well, 4.10, 4.11, etc. So next year comes, are they to then go back to 4.0 and then jump ahead to 4.20?
I don’t think that’s what’s happening. So…
- Drop 4.0 this year with at least some level of ‘planetary variation’ update - or a bigger and more expansive ‘variation overhaul,’ but only if they hired out some remote artists and animators, to help.
Otherwise, 4.0 becomes like Frontiers (a normal content update), and then we question why they ever even skipped 4.0 in the 1st place? So yeah, something’s up and we’ll understand better in time.
Quoting Sean:
“With plenty of new content for NMS underway, and the Nintendo Switch, PSVR2 and MacOS updates all rapidly approaching, the team are keeping very busy! Our journey continues. Sean.”
“Plenty of content coming,” it’s okay to speculate!