I use the newtonsoft .net library. Once I had added then setting FloatParseHandling = FloatParseHandling.Decimal, instead of default Double, I get an almost 1:1 match. the values you see on the left, from mine are exact from the Raw JSON (after mapping the names to the same ones JAVA version uses), so I’m confident everything is good now. Besides as you say after that many decimal places it likely would never make a difference anyway.
Besides next time SEAN updates things they will just break things again lol
Decimals… … just one wrong one and everything gets screwy…I think on my tombstone I will have my kids write, She was just 1 decimal off or a more cleverly worked version of that. I will have to think about it…
I mean, I’m not complaining, but I honestly did not expect acombat focused update so soon after the last one. Not while settlements are still in the rudimentary state they are in…
I decided to implement a quick Stories export, since I was trying to figure out which lore I am missing in the game. The file contains all the linked stories it tracks, and the localization text added for convience.
So Using my save /story examiner to try and identify missing stuff, I discovered that my Pirates Lore and Worm Lore from expeditions had vanished. I was able to repair the missing pieces to get them to show back up.
As apparently the “seen” portion of a SAVE File is only the results of it scanning other parts of the save, this is turning into more of a dive then expected. Though I have identified many of the parts that make these work…some things I expected to find in the MBINs are just not that there.
Example Statmissiontable.mbin only contains tracked Lore for like 12 entries…and missing worm lore, yet pirate lore etc is found here…
I have played amost 3,000 hours and I am missing lore in the discovery section. Will pour over your findings. It irritates me when something is not complete
Monolith Lore = SavedInteractionIndicies(10).SavedRaceIndicies(ALIENRACE) max 20
Plaques = SavedInteractionIndicies(18).SavedRaceIndicies(ALIENRACE) max 30 (Korvax 33)
SentinalPillars = SavedInteractionIndicies(123).SavedRaceIndicies(ALIENRACE.NONE or 7) max 22
Crashed Freighters = SavedInteractionIndicies(54).SavedRaceIndicies(ALIENRACE.NONE or 7) max 20
…
Hope find the other 3 tomorrow if I get time. Im sure one of the MBIN Files must explain all of these…but haven’t found it yet, so doing it the slower way lol
[UPDATED]
Graves = SavedInteractionIndicies(55).SavedRaceIndicies(ALIENRACE.NONE or 7) max 16
Boundary Failures = SavedInteractionIndicies(56).SavedRaceIndicies(ALIENRACE.NONE or 7) max 30
Underwater Relics = SavedInteractionIndicies(76).SavedRaceIndicies(ALIENRACE.NONE or 7) max 8
Abondon Buildings = SavedInteractionIndicies(20).SavedRaceIndicies(ALIENRACE.NONE or 7) max 34
FORECED IT lol
Forced Atlas Global to 10, since redoing the seed still doesn’t update the global…
Now missing 5…4 for new beginnings (the atlas seed interfaces on abandoned stations)…which I have done again and still don’t unlock…hmmm…and a missing 1
So trying to understand where I am missing 1 from Lore (besides beginnings 4), figured I better look into WORDS next…Told you I opened a can of worms lol. Game doesn’t let me learn new words…
knowledge shows 480 words, 470 for one species I think…numbers dont make a lot of sense…so here goes trying to sort it all out:
[UPDATED]
ARGH still missing one from Materials (Cursed Dust), One From Building (PIPE) nothing I seem to modify fixes this…even adding to known products didn’t work…
[UPDATED]
Error found in my code…false results…need to reevaluate checks…Created a brand New Save…wow…that’s so messed up.445 /515 materials known from start???/ tech 205/325.
Okay really begging to think WIKI thing in game needs some work, cause…it’s pulling shit out of it’s ass.
Would think a simple y/n flag for all known parts would be easy enough…they already have knownproducts…just add knownsubstances as an option… no wonder its gltichy pulling data from so many different ways.
[UPDATED]
AccountData has tech???..okay now I need to look at this more…
[Son of Bitch]
SeenSubstances, SeenProducts, SeenTech etc…is in Account File…Why is substances not in both???
So Now I need to check is if stuff these lists shouldn’t belong…or can fix missing items…
So Korvax stations have a new option to feed the new altidina whatever to them. It then reads I see her.
This must be tied in with the sentinel space stations.
Now that I am recovering from covid, I can finally dive in to the above research
Her? Hmph… in a universe where almost everything is referred to by neutral gender, this sticks out like a sore thumb. Whatever it’s refering to must have unambiguously female attributes.
And the only thing close to a character I can think of right now from the lore that that would apply to is the void mother (not that I think of her as a woman, but because grammatically it makes sense refering to something that calls itself a mother as “she”).
So she may be communicating with station cores all over the galaxy in some way. Sounds like fun times ahead…
By the way, are you sure it’s only available for korvax stations? That might be significant. Would suggest that the void mother is somehow connected to the convergence.
Watch your back for zombie korvax out there!
my blurry hint above is apparently not needed any more lol so when I said
…station core…feed
I was referring to this. Though honestly wasn’t paying attention to which station I tested it at, just went to the one I was in…not sure if was Korvax, if so…that’s cool.
The line is :
01101001 00100000 01110011 01100101 01100101 00100000 01101000 01100101 01110010
Translates to … I see her
Void Mother aka, Korvax Prime is behind the biological infection, and now the Sentinels. I belive it is caused by all the nanites in the water.