So I was working on a new base and figured, high time I saved. I got into my ship and heard the telltale alarm of a frigate in danger. So I brought up my quick menu to answer the call. But pressing on it did not answer. And the beeping continued. Not a problem, I’ll get out and save and reload.
However, lifting my ships hatch did nothing but allow for a cheap work out on my arms. I could not exit my ship.
So I did the next best thing, I thought maybe it’s bugged and ill fly to my freighter and the call might kick in properly then.
Big mistake. In VR, when you land on a designated landing pad, the ship does not rotate until you exit the starship. Which meant I couldn’t even take off now. I was stuck in my freighter inside my ship, raising and lowering the cockpit hatch, my arms getting beefier by the minute as I watched NPC ships land in my freighter and taunt me with their rotating skills, and their exiting ship skills.
What’s more, I couldn’t even bring up the start menu to see auto/manual save, so I couldn’t measure how much playtime I just lost.
I turned off the console in defeat.
Not sure if it’s an issue isolated to VR because of the different method used to exit your ship, or if people who have to hit a button or key to exit will find themselves in a similar situation.
Going to avoid frigate missions for a time and get on with it