It looked like 1.58 might now have enough of the problems worked out that I migrated from Atlas Rises to Next and am using 1.58E with my Day 1 save.
Used the option to bring in my old base and it worked great, almost. The problem that I cannot get rid of is that the grass is growing inside rooms in the base. Tried a few tricks to get rid of this but since I am writing this they obviously didn’t work. I tried:
- Mowing the lawn with the terrain manipulator but had problems with the uneven ground below sometimes making me fall into a crack.
- Did an old trick of clearing shadercache which worked so long ago with grass clipping through the floors of bases in Foundation.
- Can fix this for individual cuboid rooms but that means deleting everything inside first and then rebuilding everything again. Takes too long with the flora and does not work for the round room around the base computer.
Tested option 3 with the cubicles that I made for the indentured servants. Each is squirreled away in their own windowless cubicle which is a cuboid room tacked onto the end of a hallway and therefore separated from each other.
Has anyone found a way around this type of thing other than to build bases from scratch?
PC Normal and Thanks.