Big fan of good’old scientific work on the values of the simulation… As an old Korbax friend once told me, the value was right there, ready to be changed!
My own dabbing in the dark arts of Mod creation were done so standing in the shoulders of titans, like monkeyman192, who works tirelessly to keep the tools that make it possible updated and expanded…
So, as expected, Atlas Rises broke many, if not most, of previously working ones. (Things that don’t require code, like a texture replacer get more of a chance) So to avoid any conflict, all were set aside, and for some time it was all about the original unchanged vanilla experience for me… With all respect for the wonderfully crafted vision, I couldn’t wait for the round of experiments to begin!
Being completely code-blind, myself (I’d be writing worlds instead of posts if were my inclinations less artistic and more inclined to numbers) my main tools to bend Atlas to its knees… *ahemm… I mean, to better blend with the Convergence, are this two sites:
NoManSkyMods and NMS Nexus, the latter requiring a free registration to even browse, but both need for download… A needed requirement to keep count, if only spam were not a thing. Any other I might not be aware of, please share… Well, there is also the “official” Steam Workshop to share bases, but as of now, sharing mods through that platform is not “yet, I hope” enabled.
I recommend using the last updated filter to browse on both sites, since old stuff gets updated by the hour, but can get hidden below dozens of useless ones, if listed by (original) creation date.
So, not wanting to mess with certain things, still… Keeping that for a couple hundred hours later, it would seem, at this pace… there were many things that I already considered a better suit to my taste in pan-galactic trans-dimensional reality-simulation…
Here’s a list… And a short explanation on why that choice:
Lush Grass Distance.
Grass all the way to a decent far 2000 clics… If your rig is a beast, can handle it, or you can spare some frames, if not.
Your Creative experience on any mode, comes in many flavors… I go with “All a 100% to 0”
I appreciate the artistic choice, and while it look great on screenshots, I decided getting an upgrade to my visor sensors made sense after a while…
Because, why not!?
Makes Air and Water creatures to spawn further and in slighly greater numbers.
Ringed planets, double stars, black background… Better looking planets with clouds that rotate… All merely cosmetic, in a really meaningful way.
Makes the ship you like, the best (with degrees) that it can be…
Please do share any insight or personal choices!