3xperimental

No, they’re back to their good(?) old(!) selves. Looking at the before and after of those thrusters (the catamaran-like ones), it seems like a scaling parameter got messed up, but that doesn’t explain the missing wings on some. Looks like a bit more was broken than that.

4 Likes

Too bad. They were nice.

1 Like

Yeah shuttle badonkAdonks will be missed :rofl:

3 Likes

From Steam:

Experimental Branch Update 25/02

  • Slightly reduced the time taken for Living Ship components to mature, so that they do not exceed 24 hours.
  • Implemented a recovery fix for players whose Starbirth missions failed to locate an appropriate planet or building at the coordinates steps.
  • Fixed an issue which duplicated the default filter in photo mode.
  • Fixed an issue that caused pinned instructions involving Atlas Stones to suggest that Atlas Stones could be collected from factories.
  • Fixed an issue which affected the portable refiner when picking it up with one too few inventory slots available.
8 Likes

Experimental Branch Update 26/02

  • Fixed an issue that caused Cuboid Roof Caps to snap to the floor, rather than the roof, of Cuboid Rooms.
  • Added a chance to find cargo pods at derelict freighter space encounters.
  • Fixed an issue that caused extra, incorrect inventory tabs to appear when comparing ships or freighters.
  • Fixed an issue that caused frigates not to award cargo.
  • Water reflections have been removed in PC VR (matching PS VR) to improve visual quality.
  • A toggle has been added to the General Options menu to disable Auto Torch.
  • Fixed a number of issues that prevented Atlas words from being learned correctly.

Woot! :flashlight:

7 Likes

On the steam fora these were the most requested fixes for weeks. Glad to get those complaints out of the way there.
Now they need to sort out the “fix clouds” guy on twitter :wink:

7 Likes

‘Added a chance to find cargo pods at derelict freighter space encounters’
Yippeee! Just had a wisdom tooth extracted. May be too doped to play today… :laughing: :crazy_face:

6 Likes

Yes! finally! thank you HG.

4 Likes

Hear hear! My fastest zendesk feature request ever after an update. There are places in my base where it perpetually toggles itself on and off every few seconds. :stuck_out_tongue:

There we go! Figured that had to be in the works too.

4 Likes

A post was merged into an existing topic: Living Ships

Just got an update
Restarted and my game crashed

2 Likes

From Steam:

Experimental Branch 09/03

  • Introduced partial fix for an issue that could cause players to fall through the terrain.
5 Likes
4 Likes

This feels like another of these “few fixes” release and then a changelog of 2 pages. I hope they leaked to experimental.

2 Likes

Seems odd to call out that fix. Hidden stuff perhapse?

2 Likes

From Steam:

Experimental Branch Update 11/03

  • Fixed an issue where players who lost their Void Egg during the final stages of the Starbirth mission were not able to recover it.
5 Likes

New 3xperimental update !!!

Experimental Branch 31/03 :link: (Steam)

  • This hotfix addresses an issue which began to occur recently, and fixes a crash seen most often in the Nexus.
6 Likes

Now if only I didn’t have to work and if storms had not knocked out our power, … So sad.

3 Likes

This update fixed my landing issues. Also seems to have cleaned up some edges.

EDIT:
This update DID NOT fix the landing issue. Not sure why but today it is back to telling me Landing Sequence Unavailable.
Yesterday I was landing just fine, today, not so much.
Also, the planets in my home system have deregistered. They show as unknown and undiscovered…
EDIT the edit:
When I land on the planets all of the info comes back, including the fact that I discovered and uploaded it. However, the flora and fauna remain undiscovered.

5 Likes

New update available on the 3xperimental branch:

Experimental Branch 07/04 :link:

  • Fixed an issue which forced mouse input to the edge of the screen.
  • Fixed hand placement when piloting the Minotaur in VR.
  • Fixed an issue which allowed beam weapons to appear inside the cockpit of the Minotaur in VR.
  • Added missing decals to the Exocraft Customisers.
  • Fixed a crash.
6 Likes