Updates and Patches

6 Likes

I know the switch 2 was just announced recently but when is it slated for launch? I’m sure we can expect another no mans sky QOL update with it’s arrival to a new platform :wink:

2 Likes

It will be revealed in April. No idea if launch is the same time or not

2 Likes

5 Likes

PC just got included with the 5.51 update.

5 Likes

Looks like PS5 just received 5.51.1 (?) and PS4 just received 5.51.

4 Likes

GamePass (PC & Xbox) updated to 5.51.1

1 Like

Can confirm, or according to how Sony displays it. 5.051.001 :joy:

The bug where new creatures aren’t recording into catalogue when scanned is still present. I remember seeing a fix mentioned for it in experimental but it’s possible it hasn’t made it into this patch yet.

3 Likes

Bug Fixes

  • Fixed an issue with a portal in The Cursed expedition Breach Three. The Cursed Redux Expedition has been extended by a week.
  • Fixed a number of softlocks where NPC dialogue would fail to render.
  • Fixed a number of mission blockers that could occur when using the starship communicator.
  • Fixed an issue that could cause the In Stellar Multitudes to become blocked after arriving in the created system.
  • Fixed an issue that could cause the In Stellar Multitudes to become blocked after failing to learn a required product recipe.
  • Fixed an issue that could cause the In Stellar Multitudes to become blocked after creating a new system at the Atlas.
  • Added a refiner recipe to allow the creation of Quartzite from Activated Quartzite and Carbon.

  • Fixed an issue that added a non-functional “Add to Favourites” button to Featured Bases.
  • Improved the distinction between purple and red stars in the galaxy map.
  • Fixed an issue that caused solar systems to generated their stellar class letter in an insufficiently random way.
  • Fixed an issue that could cause the Nautilon to be launched out the sea when the framerate became low.
  • Fixed an issue that prevented the Starborn Phoenix from hovering.
  • Fixed a number of audio issues.

  • Fixed a visual glitch with the mission icon for In Stellar Multitudes.
  • Fixed an issue that could cause graphical corruption in some particle trails.
  • Fixed a rare issue that allowed some water plants to grow forest leaves.
  • Fixed a number of visual glitches in the shadow system.
  • Fixed a number of animation glitches in the Nomad’s suspension when driving over water.
  • Fixed an issue that made derelict freighters too light.
  • Fixed a number of visual glitches with sea creature death animations.
  • Fixed an issue that caused some glowing textures to appear too muted.
  • Fixed an issue that caused the Analysis Visor background to fail to render in VR.
  • Fixed an issue that caused all Gek eyes to be the deepest black.
  • Fixed a number of visual glitches when descending to a planet.
  • Fixed an issue that caused a visual glitch around the starship engines.

  • Fixed an issue that caused textures on relic worlds to be low resolution Switch.
  • Fixed a number of graphical issues on Mac.

  • Fixed a number of crashes related to camera positioning.
  • Fixed a number of crashes related to starship navigation.
  • Fixed a crash related to collision generation.
  • Fixed a crash specific to some integrated AMD GPUs.
  • Fixed an issue that caused the game to freeze periodically while playing in 120hz mode on PS5.
  • Fixed an issue that could cause old-format mods to be detected and cause stability issues.
8 Likes

@sheralmyst your daughters freedom of movement has been reinstated

4 Likes

She will be happy and that she has an extra week

3 Likes

I encountered this on my permadeath save playthrough.
The conversation where I would give an Atlas Messenger a Pristine Brain (or something) would jam. I thought it was because I hadn’t done much of the early Atlas stuff…
I’ll see how I go next time I’m on.

4 Likes
7 Likes

It’s my mam’s anniversary today, I planned to spend it avoiding everything but the Cats and No Mans Sky.

This patch is very welcomed :slight_smile:

I actually took the opportunity to take photos of planets when their ocean disappears since I knew it was getting patched soon, soon to be a rare site.

Some of the terrain textures down there are really pertty. Will share em when I get home :slight_smile:

Edit: still out but looks like I sent one of the oceanless photos to the ps app last night so I can share now :slight_smile:

6 Likes

Cats in NMS would be awesome. I know we have some wild cat-like critters but actual cat critters would be wonderful!

5 Likes

They really want to add lil feline furriors but they know as well as anyone else, if we can’t get our pathfinding/animation to have them climb and nap in trees, we’d be wasting everyone’s time. Would be worse than launch day. Fix the cats, Sean.

5 Likes

Patch seems to have fixed exocraft placement although I didn’t see it mentioned.

Just spent some time in permadeath driving across a very open desert :cactus: planet in my base level roamer picking up modules
Still working my way through the Atlas missions but taking my time… for safety reasons :skull_and_crossbones:

7 Likes

Bug Fixes

  • Fixed an issue that could cause players to be sent to a system with all extreme planets during In Stellar Multitudes.
  • Fixed an issue that could prevent the Assembled Construct from being visible during In Stellar Multitudes.
  • Fixed an issue that could cause some plants and minerals to fail to appear on the discoveries list after being scanned.
  • Fixed an issue that caused empty star systems to generate too many synthetic lifeforms.
  • Fixed an issue that could make catching some fish very difficult on gas giants.
  • Fixed a rare crashed related to navigation.
  • Fixed a crash that could occur when playing the PS4 version of the game on PlayStation 5.
  • Fixed a crash specific to Xbox.
  • Fixed an issue that could cause framerates to be choppy on Xbox.
  • Fixed an issue which caused visual issues while warping on Intel based Macs.
  • Fixed an issue which caused visual issues when DRS and GTAO were both enabled on Macs with Apple Silicon.
8 Likes

Woah :exploding_head: didn’t they just release some of these fixes to Experimental a few hours ago? That was quick.

Might get my gas fishies sooner than I was anticipating :slight_smile:

3 Likes

The patch notes for yesterday’s Xbox hotfix on the no mans sky website now has tags for platforms other than Xbox, away from console but might be a patch waiting for folk :slight_smile:

Edit: Yup, 5.54 downloading to PlayStation and PC now :slight_smile:

Time to go see how they sorted the shallow gas fishing issue

4 Likes