No Man's Sky Mods

MBINCompiler has updated v3.42.0-pre2

There should be no issues
there are of course always some issues haha
some entity files always have some problems
but for the most part it should be sweet
and nah, GUID’s dont affect anything, it will just complain
the GUID’s in the exe don’t match the files for some reason so yeah, not exactly sure what is going on

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NMSSaveEditor :link: has updated

1.7.6 - Update (26 May 2021)

  • Updated items list for NMS version 3.42 (Beachhead)
  • Added Normandy frigate type.
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Sadly, no aquarium is available for the Normandy.

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Ah yes, ‘No Aquarium’ is indeed available :wink:

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NMSSaveEdior :link: has updated

1.7.7 - Update (03 June 2021)

  • Updated items list and name mappings for NMS version 3.5 (Prisms)
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He’s done an excellent job keeping NMSSE current.

I’m still getting some entries that are not found:

Parsing JSON…
using name mappings: NMS 3.3
WARNING: name mapping not found: 8iI
WARNING: name mapping not found: ON4
WARNING: name mapping not found: Wv?
WARNING: name mapping not found: ATe
WARNING: name mapping not found: V1o
WARNING: name mapping not found: s8f
WARNING: name mapping not found: 1Zr
WARNING: name mapping not found: Qyw
WARNING: name mapping not found: LgS
WARNING: name mapping not found: ?<V
WARNING: name mapping not found: FQ3
Finished.

Maybe you could send him a new, complete list?

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I could open a new issue with a new list, which is easy enough, but I’d rather wait on Monkeyman (MBINCompiler developer) as he was nice enough to create a tool for my wish to have those mappings automated. This list is planned to be included with future MBINC releases, which could then be referenced by GoatFungus (NMSSE) and anyone else needing it.

Note: NMSSE does function fine regardless of having the named mappings.

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Thank you, that would be fine!

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The Named Mappings should be as follows (issue opened):

8iI  ByteBeatLibrary
ON4  MySongs
Wv?  RequiredSpecialId
ATe  LocID
m7b  AuthorOnlineID
4ha  AuthorUsername
d2f  AuthorPlatform
V1o  Playlist
s8f  Shuffle
1Zr  AutoplayOnFoot
Qyw  AutoplayInShip
LgS  AutoplayInVehicle
?<V  HasFur
FQ3  Bloom
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MBINCompiler has updated v3.51.0-pre1

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MBINCompiler has updated v3.52.0-pre1

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This tool just keeps getting better …

NMS Collections Backup Restore and Sharing Tool

with optional NMS Seeds Discord integration

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MBINCompiler has updated v3.52.0-pre2

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MBINCompiler has updated v3.53.0-pre2

Notes:

This is a pre-release for MBINCompiler now built with .net 5. This may require a newer version to be downloaded onto your computer to run, but hopefully there are no issues. If there are please raise them so we can address them.

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I guess mod activity is remaining quiet until August rolls around, for reasons. :yum:

I’m down to one working mod. It expands the Signal Booster to find some actual stuff it SHOULD.

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ROFL

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Oh, the maniacs…

As for the article, though, I wouldn’t really describe Sean as “eccentric”… :face_with_raised_eyebrow:

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And

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Some modders clearly have a warped sense of… darn near everything. :sweat_smile:

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