MBINCompiler updated to v6.17.0-pre3 
MBINCompiler has been updated for the latest experimental: 20922757-156291
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Version 6.1.3
- It is no longer required to install Python in order to use the Asset Browser tool.
- The tool now uses the Python installation that is part of Blender itself.
- Using the Asset Browser should now be a lot more stable to use for users setting things up for the first time.
- Existing users can remove their Python installation if they were only using it for this tool.
- There is still a small wait on the Asset Browser’s first-time load as things initialize.
- Added a Guides button to the tool.
Version 6.1.4
- It is no longer required to installed bpy_external for the Asset Browser to work. All you need is Blender and the zip - and you should be good to go!
- Visual refresh to the Asset Browser which improves readability and consistency with the Base App.
- Added connection point data to the Corvette Mini Teleporter.
A small update from DjMonkey
Both Blender and my Python skills have somewhat improved since I created the Blender add-on back in… (checks notes…) 2019!
I’ve been stripping back the dependencies required for it to function. With 6.1.3 version earlier this month you didn’t need to install a separate Python installation, and now, with todays update - 6.1.4 - you no longer need to install the bpy_externall add-on.
This means the zip alone should be enough for the add-on, including the Asset Browser to function. Which should hopefully improve setup and mitigate the problems people still continually face when trying to get things set up correctly.
I also spent some time doing a visual refresh to make things more consistent with the standalone application and improving legibility, and I also did a small fix adding the connection points to the corvette teleporters.
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