This might explain why clouds are suddenly not reflecting in water but space nebulae and planets are. Something they’re working on in the background might have messed up how it behaves in the current build and the best solution to this render error from their perspective is to just wait til the update effecting it is released. No point creating more work patching up a tear or seam that is only there because they’re hiding something else in the meantime.
OSHA Regulations on base building sites confirmed? ![]()
I’m kinda lost with this one honestly, I can’t think of a fitting name pun as with the last few updates. Something rhyming with Vest? No Man’s Sky: Vestige?
Hmmm…”Nest”…![]()
The safety vest is also known as a High Visibility vest…
Construction workers wear safety vests
Scenarios that require protective gear…that’s everywhere you go in NMS
Also, @Mad-Hatter spidey sense was correct.
I’m going to interpret this hint as ‘INDUSTRIAL’.
Something to do with mining or a similar facility, possibly an asteroid mine deployed from a Corvette.
Alternatively, if it is an expedition, I’m going to go with something along the lines of ‘SALVAGE’, with maybe a bit more to do with old busted up freighters.
But then again, this is Sean, so it could just as easily be a lifejacket & something to do with boats…
Moby Dick style Giant Sea Worm Fishing.
I think it’s fairly obvious to assume that it’s got something to do with building stuff?
I think hes just showing his support to new regulations being pushed in Ireland regarding road safety and e scooters/scramblers ![]()
Its certainly a high vis jacket,either for construction or illumination in dark environments.
No mans sky illumination ?
Maybe an update that overhauls lighting again and maybe some ray traced lighting on supported platforms?
The sky reflections disappeared and I recall martin griffiths talking a lot about aurora borealis not too long ago. Maybe the update will include some changes to phenomena in the sky and atmospheres of planets?
No mans sky refraction?
No mans sky SafePass? ![]()
No mans sky Construct
No Mans Sky The Foremans return: this time its personal.
Scooters. That’s it. A scooter for wheeling around in the Anomaly and on Space Stations.
In the UK those vests are very popular with shoplifters. There are dozens lying around any construction or road mending site - they’re easy to find - and if you put one on, all people see or remember is the vest.
Only the vest need apply ![]()
Remember bob from the ARG? He wore a high vis.
Its the Bob Update!
I enjoyed a short stint with Geocaching some years ago & to avoid drawing attention or inadvertantly giving away cache locations to ‘muggles’, I used this tactic. People just assume you’re working & looking for a valve or survey marker & ignore you.
I remember a youtube trend where people would see where they could get in by simply carting a ladder around & looking purposeful. ![]()
The vests also work for stealing crown jewels from renown museums
Edit: Cap’n Steve points out the autophage are also called constructs
Totally different application for the high visibility orange vest…when hunting, if your target is bright orange it is NOT a deer. Perhaps some sort of specialized hunting missions…
I think it’s an official safety dance emote…. XD
Seriously though, maybe hazards? Road construction?
If thats true, do I leave my friends behind? Cos my friends dont dance. And if they dont dance, theyre no friends of yours I take it?
Captain steve needs to stop stealing my ideas
NMS Construct was one of my serious non joke suggestions, he cant keep riding on my coattails like this and getting away with it ![]()
Hey! You can go where you want. Maybe a place no one can find. And we can both act like we came from out of this world and leave the crappy real one far behind.
It feels like the Autophage should be in the bar at my settlement writing a song about this.
I do think some sort of construction innovation is likely. The corvettes were, at least in large part, a test of the construction mechanics for modular ships in LNF. We know this because SM pretty much said so. But there’s lots more in the new game that will need to be built - and I’m fascinated to see what new techniques HG intend to bring to the process.
The LNF trailer (old, now) shows players waving their arms, and buildings magicallly assembling themselves. Something beyond this?
I still don’t see cities - because, well, because resources. It’s a shared world, and everything I build in mine has to appear in yours. As corvettes in the anomaly have shown, there are real limits to how much data can be transferred in real time.
Whatever we get, I look forward to the revelation.
I’m very attracted to this idea. It’s bothered me for some time that settlements don’t have any real purpose. They pretend to have an economy - but they never trade, or pay their own debts. They pretend to have defences - but you never see the guns, or watch them fire. They pretend to have production facilities - but you never see the factories , mines, or farms actually produce anything. The inhabitants wander around giving a very superficial air of motivation - but they never actually do or achieve anything.
It would be nice to set up production, shops, and defences - and then have the NPCs actually use them - manage the place themselves. I’d love to see perimiter defence cannon fight off sentinels or predators. I’d love to see the traders actually selling the goods the factories actually made using the NPCs actual labour.
And settlements do have construction
I would definitely like to see much more
Turrets…



