I know he expressed distaste towards having those kinds of NPCs in the game before launch, but from your comment it sounds like he’s discussed them since launch? I know he did a dev talk not too long ago, perhaps it was during this?
Ah no, sorry, not to my knowledge. I was refering to the old interviews, although “expressing his distatste” might be putting it mildly.
I have seen the dev-talk you mentioned, it’s very technical and almost exclusively about their approach to solving a particular problem of procgen. The only interesting thing for a non-programer in that talk is probably that he kind of admits that they ran out of money during development, which anyone familiar with the industry has assumed since almost launch day.
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