After the 7th try. It worked. But it might be that it was due to me leaving the anomaly and coming back in that did it.
Just finished the expedition and I have a question.
Not really a spoiler but just in case, spoiler below:
When you get the deep space lure, you use it to find the the gaseous sentience. But if im not mistaken, the dialog it gives you isnāt anything new? Did any of you get a different dialog? Mine said something about āa system that wasā and āa system that will beā. But I think I read that dialog a few times already so I donāt think its anything new or special to the expedition.
Finally completed the expedition. I will admit, I am no fan of the Kill 10 Creatures Explorers mission, especially when it needs to be done 16 timesā¦so I fudged it with save editor. Otherwise, this was an honest run.
Put a link in the top post to Xaineās World vid with helpful info.
It seems that persistence is necessary. Made one and didnāt complete the requirement. Made three and feed them to Kronus one after the other and he was happy after the third one.
Updated the Countdown Timer for Expedition 5 - Exobiology (JSFiddle)
Note: Starting a new expedition save will close 48 hours prior to ending!
Could you clarify that a bit more?
What do you mean by ācloseā and by āendingā do you mean 48 hours before the full Expedition timer is up (in apprx 30 days from now)? Thx!
I take it to mean that the latest time you can start the expedition is 48 hours prior to the end of that expedition.
Thatās likely to reduce complaints from people who start near the end then complain that they could not finish it.
And since two parts of this expedition require waiting 24 hours (the egg and trust missions), you need that time to finish. You can do them together as long as you know about it, but 48 hours would be safer.
I am still working my way through expedition 5. I decided to play it as a normal new game, so, rather than following the objectives in a linear fashion, Iāve been building up my character, and exploring. Then Iāve been ticking off the objectives as they present themselves.
It turns out, this may not have been such a great idea.
One of the problems Iām having is sentinels. Theyāre just too tough for me.
I played through the Sentinels update relatively easily. My character was already well armed and armoured, and whilst the new sentinels were tougher, with some dodging and use of cover, I could beat them.
In Expedition 5, I have built up my character with class S weapons and armour upgrades, but theyāre almost useless. To bring down a single repair/healing drone, I need to empty a full clip of plama grenades into it. The pulse spitter with three class S upgrades has almost no effect at all. It doesnāt hurt them - it just annoys them.
In the meantime, they are attacking me all at once, usually with heavy artillery. In a fight, I can generally manage to survive about 10 seconds. If I can kill one drone in that time, Iām lucky.
I have noticed some players saying that having Laylaps along will pacify aggressive sentinels - but I donāt have the flare, and I canāt summon him. The flare is not in my inventory, Tethys wonāt give me one, Itās not available anywhere in the anomaly. Itās not available via the āXā quick menu, and itās not one of the expedition rewards.
Aktogether, I seem to be having a much tougher time than others did.
p.s.
Iāve also seen other players posting that they started the quest with a companion egg in their quick menu - well there wasnāt one in mine.
Iām wondering now if Iām playing an early, buggy version - but Iām too far in to start again now.
I had one, but I recruited another companion before I even realised that I had oneā¦
Same here. I adopted and then realized I had a tall long-legged companion ready to hatch.
Soon as I could pull the Anomaly in, I did so and checked to see what I could salvage from the other expeditions. Part of the results were two eggs.
Correct. Previously the latest moment for starting a new expedition save was set to 24 hours prior to ending, but considering milestones in this one, they made it 48 hours, to ensure players not āstartingā too late.
Sounds like you got a raw deal there, Poly. :`(
I have only the bolt-caster with one or two mods (itās my gathering multi-tool). Iām cheesing it though by firing at them from the doorway of an observatory. Sometimes the smaller ones shove their way inside with me and canāt fire at me inside.
With the bolt-caster it takes forever to take down a walker. And when they finally explode the walker brain is many metres away from the main body.
I was running around the pile of debris thinking, ādonāt they always drop a brain?ā and then I stumbled into it on my way back to the ship.
I too am exploring and building and have not yet gone to Point Four. Iām thinking of building up a separate MT that is only for combat.
The stealth component for the MT helps a bit as well
Also I have no idea what a LayLaps isā¦ >.>
(or I have forgottenā¦ probably).
@DevilinPixy Thanks for the clarification and also for the lovely count-down web-page!
Itās the name of the reconstructed sentinel drone you were given in the Sentinels update. Apparently some players are able to summon it in Expeditions 5, and for them, itās very useful. It seems that on planets with aggressive sentinels, they wonāt attack you if you have Laylaps with you.
In my case, whilst I had the summoning flare in Sentinels, I didnāt get it in Expeditions 5, and it doesnāt appear to be available. So I canāt summon the drone.
(LayLaps)
Thanks!
I guess I better go do that content. I had no idea. lol
Can somebody tell me the name of the system the third rendevouz (same as the second if I remember correctly) was in? I forgot to collect my giant eggs and have no idea anymore which system it wasā¦
I wrote them down. I have:
- Itrum VII
- Yubinka Ago XIV
- Xandrov VII
- Loemfor
- Epinsk Rakam
I got my giant eggs from the planet New Muleighle in the Xandrov VIII system. I had a LOT of trouble with the aggressive sentinels. As soon as I showed my face, I would be immediately attacked by 8 sentinels, all at once. The shooting would frighten away any nearby animals, making it impossible to feed or farm them.
In the end, I built a small base, with automatic feeder and livestock unit. That way I could hide from the sentinels, while the machinery fed the animals and collected the eggs. It took a while, though, because not all the animals give giant eggs, but all of them eat the creature pellets and fill up the livestock unit.
p.s.
I said not all the animals lay giant eggs - well, the ones that do donāt spawn all over the planet. Before you build your base, you need to make sure itās in an area where the right animals spawn. So look for groups of these:
(Donāt pay any attention to the portal address - this is one I adopted, and weāre on a different planet now).