Corvette Creations

Good grief. Basically the amount indicator should be where it is when using the Galactic Trade Terminal, except it isn’t…

this is nice and was not there before the last patch

I can see my stored design even when not working on it. Things seem to be working much more smoothly now.

There is, however, still a way to accidentally get stuck and have to force quit. I am bad at hitting the wrong button since this is a bit different from base building. If I hit the cancel button (B on Xbox controller) then hit it again (which is the accident) I see it open the build menu in the background, behind the screen that asks if I would like to Apply, continue, cancel, it then throws me into photo mode in the middle of build mode and I have to quit to get out.

7 Likes
9 Likes





14 Likes

To Boldly go, Where No Man’s Sky…

7 Likes

Has someone found a way to glitch corvette parts or is it spun up in blender?

6 Likes

I just cannot bring myself to do the really big stuff.

Here is my 3rd Corvette and likely my last

Just a straight run interior. I really wanted a posh, cozy Ambassador model

8 Likes

Looks to use a few glitches, yes. There are ways to do this. I have seen offsets and 45 degree angles. Beeblebum likely has a video or stream doing this too, considering the Tweet you posted earlier, uses similar

6 Likes

The good news is, I did a lot of interior decor and I had no collisions. Hopefully they worked the kinks out of that.

5 Likes

Loving the interior. Looks to be quite spacey, although I hope we soon get the double size rooms or some way to create larger rooms.

6 Likes

Yes. My character is quite short but it feels like my head is at the ceiling. In fact, I removed one very downsized ceiling light because you could tell I would be hitting my head on it. The other 2 styles seem a bit larger than this style.

2 Likes

Here you go, quick tutorial for offset building!

Ah, and here is the angled placement explained

Not clearly explained, but they left the following comment:

I simply switch to freeplace mode. Then build it without moving and then open the menu again and while not moving place the other piece

6 Likes

Ahhh, they free place the interior deco. As long as the collision issue is fixed, this may be ok

3 Likes

Yes, they place the stairs in freeplace decoration mode, although windows should work too I guess. Then you go to the terminal again to go back to construction mode and have a room snap to it to then work from there to get whatever angled part you were planning to get in place.

4 Likes

I do wish we could have the same zoomed out base building camera in the ships. Using first person is tiring when working on the outside of the ship. I understand not having it to use inside the ship as it would result in a lot of camera jitters but it would be nice to have the option available for exterior building

3 Likes

Extra ++ for the pun!

2 Likes

A thousand times yes. If they can’t let us do it in the interior at least let us do it in the exterior

I’ve been placing foliage all along the outside of my ship and some bits up top or along the side were hard to get an angle on where I didn’t have parts to stand on above or near it.

It’s occuring to me now I could have used placed furniture as step ladders and delete them after in this instance… I’ll remember that for next time. But I’d prefer the build cam before then :wink:

The great news now is I can fly it with caution thrown to the wind since the collision bug is fixed.

New Pun++ mode unlocked.

3 Likes

Has anyone really looked into how many we can build? I am at my 12 ship limit and unwilling to part with anything.

I found I had Corvettes stored in memory which took me over the 12 ship limit. Of course, they are not physical ships.

5 Likes

When corvettes launched, I was already at my ship limit - both stored and archived. The game allowed me to build one corvette above the number I already had, but when I tried to build another, it wouldn’t save - it would only overwrite one of my existing ships.

Thankfully, I had been collecting exotic ships for another project, and they weren’t hugely important - I had intended to scrap them once I’d studied them - so I scrapped a bunch, and now I can have more corvettes.

5 Likes
6 Likes
4 Likes