Added a small museum to my main base.
Oh wow
I love the ceiling wings.
Only discovered last night they only give us the left arm and leg when we place them individually.
All our hand made non fossil exhibit dinos are gonna be terrible dancers.
Maybe this is a hint that the new base build features might include a flip/mirror object so we can turn that lefty into a righty.
Itd certainly be handier and take up less disk space to be able to mirror them, rather than have yellow games render our individual models for the matching pairs
I got a bit carried away with the Cafe in my museum and it became a swanky lounge. Can museums have lounges? This one does…
The last thing I put in with base builder app was those curtains. For some reason trying to import again is currently failing on the apps end, no idea why, I only added a few cups in game. Took them all out and still no worky.
So I’m finishing this thing off in-game. More or less everything but the curtains was placed in game for the lounge.
I ended up throwing the gift shop in behind the welcome desk, people can ask for crap on their way out, the plan was to spruce this up in builder app but that’s when I discovered it was no longer reading my base data for the museum.
I was also going to finish this landing pad in the app, just to get the stone arches lined perfectly around it, but I think I’ll avoid this for now in-game, terrain rises at parts making it tricky.
Depends what you call a museum. Some art galleries have them, for the buttering-up of wealthy patrons.
All our museums are free admission so maybe that’s why they don’t have the swanky lounges for the high earning patrons
Ah, no, it’s not for people who pay to get in - it’s for people who make donations, provide sponsorship, or donate artworks. Places like the Tate couldn’t survive without them.
When I went to the Met in NY, you could not bring food inside so we grabbed hot dogs from the street vendors outside. My friend had to place her unopened yogurt cup in the trash. She sat it down very carefully and to one side. She got it back out when we left… …
So I think I will make a vendor outside of my museum.
Street vendors make a hot dog that is better than anything available inside any attraction in the world.
Especially tasty when eaten in Central Park while listening to street music
That museum is outright illegal
An app!!! That’s mean and cheating and unfair!1! My base building parts snap into their true crooked positions as The Only Sean intended…
All natural…!
I only use it for special occassions, I’ve built two bases entirely from scratch in it for PC and then recently on console I’ve made two bases in a hybrid approach, mostly for precision placement resizing.
The other 42 bases I currently have on console are Au Naturale
I highly recommend it to anyone whose bothered
Another fun thing I learned from this is, the data for your bases remembers what version it was built under, and what current version its at. E.g current base version is 8, but I can see that my legacy base from 2017 shows as being base ver 3 originally (I get the feeling it should be base ver 2 but that it solidified as base ver 3 when we had to reclaim a site for our legacy bases during the big changes made there with the addition of the base computer)
The latest base version I had before my ps4 went bye bye, seems to be 5. Everything after that, built in the last 12 months since becoming a console having person again, shows as version 8
I really want a hot dog now, dublin actually made street vendors illegal a good few years ago and you just cant get a decent hot dog anywhere anymore '^_ ^
Hmm. Well, bones are dry so a bar serving dry martinis would go well.
Bartinis it is!
Dirt is opening up a community build challenge. I think I might have to join in on this one
As impressive as the builds using hacks can look when complete, the ability to hack your way into things is kinda like cheating IMO. Imagine bowling with the guard rails up, then going around to other players and comparing scores. Hotshot LoL
Very much the way I feel about it. I used to feel quite hostile to modders - but I’ve mellowed. I still don’t use mods or hacks, and I find it difficullt to praise those that do, but nowadays I figure if it makes you happy, and it doesn’t interfere with my enjoyment, then get on with it.
I think if I were to say “hey I built this using only vanilla methods” when I hadn’t, you’d have a point about cheating. But I don’t think theres anyone doing that.
I play a lot of games with base building, valheim being another example. I don’t really think any less of people who build in creative mode or use valheim plus to get more control over xyz axis placement. It’s also very obvious at a glance if its a vanilla build or done with modular assistance. The only difference is it’s certainly 10 times more impressive when someone does something in vanilla that you could’ve sworn used a mod or an app. I genuinely don’t consider creative things to have “cheats”. Everything is method.
Then theres glitch building, a lot of what I use the app for (going beyond scaling limits, actually being able to line things up because it’s impossible to rotate precisely with L1/R1 and Dual Analogue sticks etc) can be done in-game with glitch building, but I haven’t the patience to look into those or deal with trial and error, its easy to just pop into the app and rotate by a few cents.
I still do the guts of my building and placement in game, I make tweaks in the app.
E.g the giftshop photo posted above, was done entirely in-game. I plan to adjust some things in the app; the rugs phase through the shelving, i will move them up slightly; there are tiny shovels I placed in the lower boxes, I want to have them leaning forward and sticking out, but I could not get the camera in due to object collision, and their anchor point does not allow such placement unfortunately. As for the lounge, just the curtains were placed in-app, everything else was in-game placement, I plan to move the ring rugs in a bit in-app.
Everything is textureless in the app, so I actually can’t visually design in there. Hence the hybrid approach. But some people can build entirely in-app too, and I find that just as impressive. I consider glitch building part of vanilla building and HG certainly take joy in the community finding workarounds to break the games limits with base building. And I’m very impressed by the vanilla glitch-builders and what they can pull off, in part because I don’t have the mind for it. But I judge everything by its category, rather than compare the categorys.
As for save editing, NMS is a non competitive game so again I can’t really consider it cheating in the classical sense. I don’t do it myself but I know some people who just are short on time and have already done the ferrite dust grind enough oevr the years that they’ll top up their resources before booting up.
The only thing that approach can cheat anyone of, is of their own experience. e.g if a new player immediately gives themeslves maxed gear or tonnes of resources at the onset of their journey, they’ve deprived themselves of core experiences in a normal playthrough and you would have to wonder why they didn’t just try Creative Mode
With so many ways to play, and player bases even displaying what game mode they were built under, and so many sliders to change these days, cheating feels like a non existent term in this game.
I do not like people who lie about their build methods though, or try to conceal them. I don’t understand those people, probably because I’d burn the ears off someone talking about method and approach with my latest project, whatever it may be. But at the same time, I actually can’t think of a single instance where I saw a non vanilla base be claimed as vanilla. Sometimes OP might omit any details but answer when asked, but that tends to be a reddit trend where you can’t actually add a body of text when posting an image from the app to create a new post. (or at least I could never figure that out ’ ^ _ ^ ) And they generally answer if asked if vanilla or not.
I have to say, as long as a person says they are using a mod to build, then go for it.
If, however, other builders are led to believe a person has done it ‘honestly’, then they can become very discouraged at their own building attempts and possible either give up or refuse to share their creativity with the community, which would be a shame because it takes away part of the enjoyment of the game and being part of the community.
Another consideration…there are players that are just players. They may not even know that there are ways to build outside of the internal mechanics of the game. That means they do not have to be ‘lead to believe’ how something was built…they just wonder why their stuff never seems to turn out.
I have a hard time with the building. I only build in game up till now, I am just finding out about the app. I knew about glitching, I just can’t do it. I think it’s cool for those that can.
The snapping has issues and the base points on objects is the center of the volume, which makes placing in free mode very odd. The base points point could be lower middle or better yet multiple base/snap points you can move too. wasn’t there a time when you could cycle through the snap points and it worked better then it does know? I may be getting mixed up with other programs.
Valheim added an incredible thing a couple of updates ago.
The ability to cycle where the anchor/snapping point on an object is.
I hope HG are taking notes
And I hope Irongate are too, we can cycle rotation axis in NMS, and its been a feature of valheim plus mod since day one, come on Irongate (I dont use Valheim Plus because the folk on my server are afraid of mods breaking our world but I really want to!)