No Man’s Sky Videographers!
Our journey continues with yet another sci-fi…
Guy asks for a ℞.—Doc says: “Dude, it ain’t writer’s block; It’s traveller's overwhelm!”
Diagnosis reads: “Gameplay, paintings, poems, music, spoilers, majestically bazaar, simplistic, probabilistic, soothing/sublime, adorably monstrous, dangerously cute, joint exploration, solo contemplation, popular, should be popular, probably a good reason not to be popular, that time when the game glitched and ProcGen melted before you as you watched your 16 cohorts be catapulted into dual singularity, Mother Atlas and her Sentinel Minions, ok I made all that up myself , just simple stuff and whatever…”—Dr Crim CSD | ℞ reads: “Creative Sub-Category”
Purge thy Sanity!
May the force be with thy trigger finger
They could sorta cheat it and just have it mark an already crashed freighter near the xyz of where the debris makes contact with the atmosphere, just have it activate a distress signal locater. It could also assign a key to the player that will give unique story when you check the wrecks “black box” at the pinged crash site (they already do this with main quest lines and missions like archaeology digs etc).
Would be a fun way to deliver new pirate lore.
The only major hurdle I could see that would have them shy away from this is, how often is the crash witnessed by Kyle Culver going to happen naturally in game? Are chances high the battle will be near a planet and does the debris get pulled towards the planets atmosphere or was it happy coincidence it just looked that way?
Would be so cool thouh <3
Fun first impressions video of a new NMS player in 2023
This is hilarious! They used game glitches to create a new transport system:
I encountered one of those in Exp 10
Came across one like this using the underwater steam vents for a quick ride to space :3 Very cool to see it works with hazardous fauna and an be directed for public transport purposes
I really hope futuramas tube system wasn’t powered by the phfart system
That would be very futurama, though…