It’s been a very busy week. I spent most of Friday, Saturday, and Sunday chasing giants around my home city of Liverpool.
But that’s another story, which perhaps I’ll elaborate on in another post, if anyone’s interested.
On Monday, I went to London, and today, I visited the Victoria and Albert Museum, to see the show they’re running, which includes No Man’s Sky.
Here’s the Victoria and Albert Museum.
And here’s the banner for the show:
The first thing I have to say is that it was extremely dark inside, and photography was very difficult. The V&A won’t allow flash or tripods, so most of my pictures were awful. I’m including the ones I could salvage, but they’re not very good. My apologies, but that’s the way it is.
The exhibition covers 16 games, so NMS only gets a small part.
There was a video wall showing robot drone pictures of random worlds. Hello Games couldn’t physically check all the worlds the game can create, so they sent robots to do the job.
There was some concept artwork (most of my photographs were garbage, but here’s a few that made it):
There were some interesting examples of developer tools.
And exit through the gift shop…
As for the rest of the show, it seemed to me that they kind of missed the point. OK, the Victoria and Albert is probably the oldest, and one of the most prestigious, Art and Design museums in the world. So you would expect them to concentrate on the art and design aspects. But it didn’t seem to occur to them that video games should be fun.
There was lots of stuff on gender issues, and inclusion, but very little about enjoyment. They had lots to say about the transgressive nature of indie games, but not much to say about why people would want to buy these things in the first place.
If you happen to be in London, it’s perhaps worth an hour of your time, but it’s not free, and it’s not cheap. Otherwise, I wouldn’t advise you to bother.