Updates and Patches

Bug Fixes

  • Fixed an issue with a portal in The Cursed expedition Breach Three. The Cursed Redux Expedition has been extended by a week.
  • Fixed a number of softlocks where NPC dialogue would fail to render.
  • Fixed a number of mission blockers that could occur when using the starship communicator.
  • Fixed an issue that could cause the In Stellar Multitudes to become blocked after arriving in the created system.
  • Fixed an issue that could cause the In Stellar Multitudes to become blocked after failing to learn a required product recipe.
  • Fixed an issue that could cause the In Stellar Multitudes to become blocked after creating a new system at the Atlas.
  • Added a refiner recipe to allow the creation of Quartzite from Activated Quartzite and Carbon.

  • Fixed an issue that added a non-functional “Add to Favourites” button to Featured Bases.
  • Improved the distinction between purple and red stars in the galaxy map.
  • Fixed an issue that caused solar systems to generated their stellar class letter in an insufficiently random way.
  • Fixed an issue that could cause the Nautilon to be launched out the sea when the framerate became low.
  • Fixed an issue that prevented the Starborn Phoenix from hovering.
  • Fixed a number of audio issues.

  • Fixed a visual glitch with the mission icon for In Stellar Multitudes.
  • Fixed an issue that could cause graphical corruption in some particle trails.
  • Fixed a rare issue that allowed some water plants to grow forest leaves.
  • Fixed a number of visual glitches in the shadow system.
  • Fixed a number of animation glitches in the Nomad’s suspension when driving over water.
  • Fixed an issue that made derelict freighters too light.
  • Fixed a number of visual glitches with sea creature death animations.
  • Fixed an issue that caused some glowing textures to appear too muted.
  • Fixed an issue that caused the Analysis Visor background to fail to render in VR.
  • Fixed an issue that caused all Gek eyes to be the deepest black.
  • Fixed a number of visual glitches when descending to a planet.
  • Fixed an issue that caused a visual glitch around the starship engines.

  • Fixed an issue that caused textures on relic worlds to be low resolution Switch.
  • Fixed a number of graphical issues on Mac.

  • Fixed a number of crashes related to camera positioning.
  • Fixed a number of crashes related to starship navigation.
  • Fixed a crash related to collision generation.
  • Fixed a crash specific to some integrated AMD GPUs.
  • Fixed an issue that caused the game to freeze periodically while playing in 120hz mode on PS5.
  • Fixed an issue that could cause old-format mods to be detected and cause stability issues.
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