Bug Fixes
- Fixed an issue with the Hazard Pay milestone in the Titan expedition that could cause notification messages to flicker.
- Fixed an issue that prevented an underwater crashed freighter from spawning at the second rendezvous point in the Titan expedition.
- Implemented a recovery for players who have lost their hyperdrive in the Titan expedition.
- Fixed a number of issues that could prevent Exocraft scanners from locating buildings.
- Fixed an issue that could cause Specialist Polo to repeat some dialogue in the In Stellar Multitudes mission.
- Fixed an issue that prevented the In Stellar Multitudes mission from detecting nearby dissonant planets while aboard the Space Anomaly.
- Fixed a rare issue which could prevent the In Stellar Multitudes mission from restoring the first purple star system.
- Fixed an issue that caused ships to lose their custom name when brought back from an expedition.
- Fixed an issue that caused Multi-Tools to lose their custom name when brought back from an expedition.
- Fixed a UI issue that could cause inconsistencies in the hold-to-confirm time for popups if the popup button overlapped a button beneath the popup.
- Fixed an issue that could cause a mismatch between the colour of a dialogue box title and the race of the speaker.
- Fixed an issue that could cause a significant dip in framerate when practising alien language.
- Fixed an issue that prevented the Surge Battery recipe from being learnt in Abandoned Mode.
- Fixed an issue that could cause the game to hang when changing graphics options in PCVR.