I have a personal headcanon for glitches like these where it’s just the fabric of reality breaking down…
Nothing to worry about, just your everyday boundary failure making your ships go away. ![]()
I also now have the ships-not-in-freighter issue, but summoning my freighter did not fix it. Maybe if I summon it into a different system? The individual ships still appear to be summonable from the quick menu, although I didn’t actually try that yet.
I was able to summon mine to the planet surface…they are out there…somewhere.
Yup, me too, spooky.
I’m able to get my ships back in my freighter if I land in it, get out (autosave), and immediately reload. It’s just a workaround though, because reloading on a planet again makes 'em disappear.
Good Morning Travelers,
Version 1.71 just released at least for my PS4 right now (4:14) am. A little over 4 gig’s.
Have no idea what it is.
Less than a week! Wow!
Thank you for the heads up @Nightazure
It’s the event, and the fixes from the experimental notes
You’re welcome LordMarkov,
Thanks for the info SingularGleam. Ill try to check out what the notes are.
They did indeed move the latest experimental to the public branch, which includes event week #7/8
https://steamdb.info/app/275850/history/?changeid=5327734
For details on the patch notes that came with it, see link below: