Apparently it requires GeForce Experience. Alt+F2 to turn Ansel on in-game only produced an error message to restart the game. Restarting NMS was not enough - I had to restart Steam.
Love me some NMS sunsets and sunrises"
And planetrises too:
Someone is cranky! Ready for the afternoon nap! ;`)
WOW __________ the f’n parameters to post are BULLSHIT
Very nicely done. Blender mesh, or freehand?
Either way, it reminds me of the latest Banksy - the one with the reindeer and the homeless guy:
This was just a quick and dirty lazy way of creating something. I wanted to test if I could use a simple low poly model and turn it into a build that looked ok-ish. It did not take me more than a couple of minutes. I used the Blender plugin, imported the model, scaled it somewhat, added a Light Table and attached it to each ‘face’ of the model. Then I had to make up for the world orientation by rotating each individual table 90 degrees on the x-axis and scale them a bit.
Figured I’d show the result, but it won’t be made public or remain in my save even. Was merely messing around and got the result I was looking for. Might use this technique with a model I actually created myself.
Now that does give me some ideas … hmmm, leaving a distinct mark throughout the universe? Bombing planets …
Has anyone noticed the upper cloud levels since the latest QOL update? They now vary from planet to planet and seem to even have upper level wind patterns in some of them.
Perhaps someone nagged Sean to fix the clouds?
No, they wouldn’t…






















