📝 If you look out your window [System Coordinates in Prime Responses]

First noticed by @ThatBomberBoi , some peoples primes are now saying if you look out your window you will see [system name] followed by hex coordinates for a glyph address.

Creating this thread to track these as they happen, some operators are currently on their way to said destinations.

Everyone check your primes, see if you got a new message waiting for you on Terminal :slight_smile:

Heres an example shared by @TomAcreon , they caught theirs changing in real time

Not sure if the destination is the actual system, or the system is being viewed from a “window” in another nearby system we have to find.

Please be mindful not to visit somebody elses given System until theyve had a chance to visit and claim it for themselves :heart:

For those who don’t have it to hand, To check your prime in the terminal visit EotT Demo - RecallDreams and if it asks for the password input 10B805005006

The Shared Dream

System has asked to show what we see in the system we’ve been given. Provide an image(s) and maybe include a bit of a story. Email this to system@project-skyscraper.com making sure to include your prime number!

First results of this are now available here:

Additional Info

9 Likes

Mine(31) is still the same for now, no change

4 Likes

Welcome To Wudaob! Coordinates are below (in Euclid):

12 Likes

I’ve settled in Budullangr, will I see Euclid out of my window?

4 Likes

I got a system!

Uncharted, green star, 4 planets, 2 moons. Coords given are specifically for planet 2. System was not discovered prior to my visit.

@Harpo You also have a system!

Edit: We now have a third person in our little prime window group, and it seems we misunderstood how it works when you have neighbours! Kizawa-Niwam XIV is actually CaptHarpo’s system, and mine is apparently Biehboc-Seh, which is not listed in the response to my prime! :grimacing:

I have not been to Biehboc-Seh, so I’d like CaptHarpo to visit and claim discovery data for that one in exchange. My apologies for rushing ahead!

10 Likes

Wait, can you look up portal locations and not visit them?

If not then would this make it official?

1 Like

There is some discussion about this on Discord…it is not a simple thing to do apparently.

2 Likes

Additionally, warping to a location and just choosing not to upload it would still allow one to collect the portal address whilst keeping the system undiscovered.

4 Likes

They all seem to be in a straight line but not necessarily near each other in the galaxy, some are very far apart.

If you understand how the universe is laid out in relation to the glyphs and how galactic coordinates works, and if theyre all in a line, it would be easy enough to know which glyphs or digits to change to keep everything on the same axis or go in a certain direction.

Again I may still be misunderstanding what people have meant when they said they were in a line but on other sides of the galaxy to eachother. Have one eye on the chatter and the other on window cleaning (beautiful coincidence this happens the day I pick to clean the house windows :slight_smile: )

This might be a good use for Haven Map to see how they all sit in the galaxy in relation to eachother.

Would make joining the dots easier for sure :wink:

But some folk associate the map with an adjacent LLC so I dont think folk would be comfortable with that.

6 Likes

It’s been a while since I have deep dived but wouldn’t this be insider info?

(Currently holding a 5 month old with one arm)

6 Likes

The Architect may just generate the names from the addresses. No need for NMS at all :slight_smile:

6 Likes

Such a useful feature/tool for that :ok_hand:

@Turbulentflow

The community figured out a long time ago that it works on a grid, the scattering and layout of stars to break up the grid however is something done in engine and would be proprietary code.

Also, not all possible glyph combinations are visible, a region can hold up to 4000 or so star systems but only about 600 max are visitable per region, the others can be reached via save editing and are called phantom and glass systems, depending on the numerical range. Some of those invisible systems were revently let loose via purple stars, so theres theory that one day more might be made available.

Theres a cool image and graph that breaks down how glyphs work in relation to galaxy position from the centre, folk who understand which glyphs in the sequence indicate the xyz axis are able to send themselves in their desired direction by using save editors or manually entering the glyphs into a portal with their current glyph location as a basis.

6 Likes

Good to note! Wasn’t sure if your site was RE-ing the system name generator or not.

They’ve skirted past any chance of confirming / denying officiality by sending us all to undiscovered systems though haha.

6 Likes

yellow sun, pirate economy, three planets: two frozen tundras, one shiny irradiated world where I’m betting the fish are biting

8 Likes

what are the chances our next communique from Archie is ALL THESE WORLDS ARE YOURS EXCEPT EUROPA. ATTEMPT NO LANDING THERE.

8 Likes

You can figure it out yourself as is since the glyphs contain the XYZ location of each individual star system.

6 Likes

I keep looking… :face_with_monocle: but I still only see @Ekimo1920 out my window (which is not too bad since he turned his monitor so I could see it) :joy:

4 Likes

So, yes on my site, you can get all data on known (from db, 75k systems) or data for unknown systems, like yours here :

« Wudaob » at https://glyphs.had.sh/1-30FBE23BC493

You may use the portal https://glyphs.had.sh/portal/1 with glyphs,
or juste use the URL : glyphs.had.sh/{galaxy}-{the whole 12 Hex)

« Kizawa-Niwam XIV » https://glyphs.had.sh/1-20034B00BE13

« Biehboc-Seh » https://glyphs.had.sh/1-309EBF8B756F

the architect may just tried that (or use the name generator on github)

9 Likes

@had You were the first person I joked was the architect when we learned they were French. Now you’re not doing yourself any favours, you’re back on the number one suspect list :stuck_out_tongue:

11 Likes

@kerdorin @Gumsk check your terminal responses!

5 Likes