Future Update Speculation

Sean’s got a boner.

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He’s throwing us a bone, emoji style.
“They are getting antsy, let’s toss them an emoji and watch the forums light up! (giggle fit ensues)”

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:shaking_face:

An Archaeology expedition would be fun :slight_smile:

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I love the way SM tweets this stuff out then turns off the light and goes to sleep leaving the rest of us up all night wondering and waiting

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this is stuck in my head now

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Possibly not so obvious. Possibly a skeleton is an example of a modular building system?

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SPOILER

Summary

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Its especially infuriating this time since I was up till an hour before that emoji for once, and he still managed to post it after I went to sleep as usual :sweat_smile:

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So… Extraterrestrial palaeontology? We collect bones, and reconstruct them into creature skeletons?

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This is actually a request I’ve seen a few times around these parts, ever since they gave us the bones to dig up in the first place :slight_smile:

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Yep. I’m not super-interested in archeology aspects of the game. Still, I have previously submitted feedback to allow a person or group to assemble a skeleton from varied dig sites.

Sites could be on multiple planets and even different star systems.

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I think it is an aspect that would fit well and work.
It would be fun and something to look for besides ship upgrades and staff parts.
I would welcome it. We already have fishing so why not excavation. I can already picture some awesome museums being built.
Capt Steve points out, there are the skeleton beings in LNF trailer…

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Pet peeve time.

Digging up fossilised bones and reconstructing the animals they came from is not archaeology, it’s palaeontology.

There’s some considerable crossover with archaeology, biology, botany, and geology - but palaeontology is a separate discipline.

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When I was a kid I was of course obsessed with dinosaurs and when I learned paleontology was a job that’s what I’d say I wanted to be, though most definitely was not pronouncing it right.

Then the TV show Friends came along and I decided I would dedicate my life to be anything but Ross Gellar. It was a long hard day when I discovered his job in the show was teaching Paleontology. I realise he’s a fictional character but I wasn’t taking that risk.

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Thanks. I was getting all triggered by this :rofl:

RANDOM PREDICTION.
Given the lore & historical events found throughout NMS, I’m going out on a limb & going to predict the bone emoji leads to an update/expedition called EXTINCTION & indeed involves palaeontology & maybe artifacts, plus sequencing of some sort to recreate lost ‘stuff’.

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I wanted to be an archaeologist since I was maybe 9 or 10 years old. Unfotunately, growing up in a working class family in Liverpool, it wasn’t an option - not at home, not in school, and not with the careers advisor. I became an apprentice engineer instead. Then the firm I worked for went bust - as did many other engineering firms - and nobody wanted a part-trained apprentice - so I joined the Fire Brigade.

While working as a firefighter, I discovered I could study archaeology at university - so, after ten years in the Fire Brigade, I left, and went to university to study for an archaeology degree.

Then I discovered that paid jobs in archaeology are like hen’s teeth. There’s lots of work on the dig circuit, but you’re living in a tent, on three-month contracts, and paid forty quid a week. You can barely feed yourself, let alone support a family.

There are proper salaried jobs - but to even be considered you need a Cambridge PhD, half a dozen published papers, and family money behind you.

Fortunately, it turned out that the combination of a background in engineering, emergency services experience, and a 2:1 honours degree, were ideal qualifications for investigating industrial accidents.

But hey, I got to be an archaeologist for three years.

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I mean, depending on the severity of the accident, the job might be similar, I guess… :thinking:

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Archaeology is fundamentally an investigative discipline. You’re trying to work out what happened from fragmentary and random pieces of evidence. There’s also a surprising amount of knowledge directly relevant to modern industry. As part of an archaeology course, you study metallurgy, smelting, alloying, casting, glassmaking, mining, ceramics, woodworking, stoneworking, quarrying, tanning, bone, horn, and ivory working, brickmaking, building technology and shipbuilding.

You need a working knowledge of physics (particularly radioactive decay) and chemistry, and a basic knowledge of genetics and heredity.

All the technologies have become more sophisticated, of course - but the basics don’t change. In many ways, modern industry is identical to that of 3,000 years ago.

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You are, of course, right. But if you dig and study, that’s archeology.

Perhaps we’d assemble information about the critter from info about each bone we find.

Hello Games already used the term archeology in prior update, so it’s use is inevitable. :wink:

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It is entirely feasible the update could be a little of both. Yes we dig up bones but we also dig up all kinds of stuff especially trash, which is mostly what you dig up in archeology, at least at Native American sites.
I hope we get to do something more with all of the stuff we dig up.

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