Expedition 23 Our Journey Continues

Welp, at least now we know what those flaming Pillars can be used for … :melting_face:

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The ghost radiant pillars on fire appearing in our menus and freighters during the expedition? Turns out, it was intentional foreshadowing :rofl:

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I still have a flame thrower MT I managed to get accidentally years ago. I have held onto it like it’s pure gold.

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Someone compiled all the audio from the expedition into a single Sean commentary.
Obviously contains spoilers for those who have not finished yet.

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I finished phase 4 and did what was suggested to do; visit the Anomaly before claiming the phase reward for the ships. I had purchased some additional ships to function as trade replacements if need be. I was indeed able to claim the ships from the QS shop as advertised, so I got both the golden rasa and the cop car, no problem. While still on the Anomaly, I then went on to claim my phase reward. Lo and behold, I was not forced to exchange anything at all. Now I got two of each, because why not… :zany_face:

Ah! I guess I am well prepared now!

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That was my exact same thought! But has anyone tried to port those ships over to a main? I’m a bit scared to try, seeing the way they behave [I repaired one, then put both in cold freighter storage. Next time I’m on my freighter, two more burning, tech-free ships appear, with the first two still appearing in storage].

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A key in ice block you said ?

This guy is ready for the next WT step organised by SM :joy: (no that’s not Atlas behind him :wink: )

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I stopped expeditions a while ago, but I’d like to play this one.

But I can’t.

It says “No expedition available”. I’ve let the game through the firewall. Turned on MP. I’m not sure I’ve ever played an expedition on this new save, but that should not matter?

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That’s strange. Not sure what is happening. You can start a new save and then enter the expedition thru the opening menu.
If you use an existing save, you should be able to start one on the anomaly

However, if you stopped in the middle of a previous expedition and never officially ended it, I have heard of people not being able to start the next expedition.
In that case, you would have to use a new save.

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On my 500hr save, I am on Exp.17 (it has finished, I have reclaimed the wraith and the multi-tool, but still on the “transfer items” screen)
On my brand new 77hr save I don’t think I’ve ever started an expedition. I’ve gone through a few saves and they are all saying this expedition is over, they’ll be another one soon. They might be very old though.

I don’t think I can stand to start yet another new game.

On the new game screen there is a “Community Expedition” section which says “downloading data…” but never finishes.

Is there another process that nms.exe uses to download data? MP is ok, but on the “select save” screen it always says “lost connection to nms servers”.

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That’s really weird. Sounds likes your entire game is stuck in an old expedition that you never logged out of.
When you start a new game for the expedition, it’s not the same as a new regular game.
But regardless, your file sounds stuck. My daughter had this happen once. I will ask what she did when she gets in from work.

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Thank you. I haven’t done an expedition for so long that I didn’t even know there was this button/screen : -

But I do remember just getting tired of running around pressing buttons instead of just exploring so maybe I didn’t bother to finalise the last expedition and get the rewards.

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So my daughter says she was playing the exp from her main save which means she joined in the anomaly. She went back to the exp terminal on the anomaly and there was a button that read “complete expedition”

How did everyone dress for this expedition?


just next to the first portal jump

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Thanks. It’s been solved. I can now enter the expedition.

It was a certification error (0x80092013) due to firewall blocking cryptographic services…

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The Vintage Interceptor is my new favourite ship. Not only does it do the hover of other sentinel ships, this one unlike the other sentinel ships does not have that fade-in/out cockpit glass (I mean when you jump into a Sentinel ship the view fades in .. thats fine .. but while you are flying it also fades out to the inside circuit board look of the inside of a Sentinel and then fades out to the normal cockpit view), that fade in/out while flying is annoying. The Vintage Sentinel does not suffer from this ..

Spoiler

Summary

.. And it has the (older) Elite Cobra MkIII look.

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I’ve hatched the diplodocus that you get from the expedition. When I scan it, it says it’s a juvenile. Does anyone know how long, in game hours, will it take for it to mature to full-size? Also when I hatched it, its name is “Murito”. Did everyone get the same name or is it randomized? The tail animation is very good actually, but it’s not exactly like the sauropod tail animation from the BBC docu series Walking With Dinosaurs.

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I’m pretty sure its procedural based on species, so there is no exact timing.

Growth stages are infant - juvenile - adult - mature/elderly.

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Running the expedition again on PC and had 2 crashes today. Both occurred in the first system. Sent the crash report in

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Just sent my main save over to the expedition starting system to polish up my starter base over on the terraforming disaster. Discovery glitches continue for sure (scan six creatures, suddenly I’ve only discovered one or two even though the UI shows green pawprints everywhere). I brought in my freighter to rescan planets and tagged Oria V for a revisit. But upon landing, and at someone else’s base no less, the planet was First Contact and named Heloss J29. Terrain seems more yellow than before, but maybe that’s just me. Hopes for another weird glitch rather than a reskin but one never knows … (well, until one does)

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I’m not having any discovery problems .. And I think the fix for those problems in the experimental branch is not a retro fix (ie Hellogames can fix the underlying problem, but they cant fix any ongoing issues which are as a result of the problem being in anyones save).

I also think I am not experiencing these issues in my normal long term playthrough because I do not join Expeditions via the terminal at the back of the Anomaly Nexus .. I have a save slot free for expeditions, start a new game in that save slot purely for the expedition, play it through until completion and the game turns that save back into a normal save .. Then I load up my normal long term save and use the QuickSilver Bot on the anomaly to import Expedition rewards into my main playthrough from the Expedition save.

The reason I use the old method of joining Expeditions is because it prevents any issues derived from Expeditions impacting my Long term playthrough when there are issues which cannot be retro fixed, they only ever impact my Expedition save.

The new method of using the Expedition Terminal is more convenient .. until such problems become apparent.

I finished the Expedition just after the fix went into experimental. Imported Rewards into my long term playthrough, then afterwards deleted the Expedition save.

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