BEYOND has released! (plus patches)

Will be released tomorrow

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No Mans Sky Facebook Post

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New update likely to arrive soon, as the Steam internal branch just updated!
https://steamdb.info/app/275850/history/?changeid=8661654

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And the update just went LIVE on Steam!
https://steamdb.info/app/275850/history/?changeid=8662439

Sean Murray just tweeted:

Out Now! :sunglasses:

Twitter link :link:

Crossplay Update Info :link: NMS website

Summary of the patch notes

Game Pass

  • No Man’s Sky is now available in the Windows Store and is on Game Pass for Xbox One and Windows 10 players.

Cross-Platform Multiplayer

  • Replaced the entire network backend, so that players can now make multiplayer connections across all platforms.
  • Cross-platform groups can be created or joined in game, or from the frontend.
  • Ambient multiplayer on the Space Anomaly, in space, or on planets, can now match you with players from any platform.
  • Players from your own platform are identified by your platform’s icon. Players from another platform are identified by a controller icon.

No Man’s Sky Friends

  • When face-to-face with another player, a quick interaction has been added to smoothly create a new group or invite new players to your existing group.
  • Once in a group with a player, you can use the same interaction to quickly add them to your No Man’s Sky Friends, allowing you to quickly find and join their game again at another time.
  • No Man’s Sky Friends can also be added at any time by means of a unique code.
  • No Man’s Sky Friends can be managed on a new screen available from the Network Options page.

Chat Options

  • Re-enabled Voice Chat on PS4.
  • An option to automatically transcribe voice chat has been added to the Network options.
  • An option to automatically translate voice chat has been added to the Network options.
  • Guidance text has been added to the chat window after typing an unknown command.
  • Fixed a number of instances where incorrect auto-chat messages are broadcast.
  • Added a system to prevent multiple instances of the same auto-chat message being broadcast.

Quality of Life

  • It is now much easier to target other players to see their names.
  • Added a warning message when leaving the Anomaly while listed for a Nexus mission that has not started yet.
  • Iteration Ares now sells a range of basic upgrade modules.
  • Improved the feeding experience when giving bait to large creatures.
  • Introduced a small number of general optimisations.
  • Introduced some small improvements to load times.

VR Improvements and Bug Fixes

  • Upgraded the OpenVR implementation to 1.10.30.
  • Cockpit exit handles can now be grabbed both ways up.
  • Added an option to show the player’s body when playing in VR.
  • Camera height now reflects the height of your character in VR.
  • Improved the accuracy of hand tracking in VR.

Bug Fixes

  • Fixed an issue that could prevent rainbows from appearing on some platforms.
  • Introduced some minor visual improvements to GTAO to improve quality and reduce smearing artefacts on moving objects.
  • Introduced some improvements to the volumetric fog fading effect on planetary approach.
  • Fixed an incorrect icon in multiplayer bone-collection missions.
  • Fixed an issue that caused full-strength camera shake and controller vibration to be applied whenever a ship landed in multiplayer, regardless of how near that ship was.
  • Fixed an issue that caused parts of the backpack to be visible in first-person mode.
  • Fixed a console-only issue that caused additional, incorrect, terrain resource markers to appear near to real terrain resource deposits.
  • Fixed an issue that caused a misleading “out of jump range” message when out of warp fuel in Creative mode.
  • Improved the accuracy of the error message given when unable to summon your starship because you are in combat.
  • Fixed an issue that prevented the Antimatter Reactor from being built on planets without atmospheres.
  • Fixed an issue that caused some players to appear to bend their knees backwards when aiming at high angles.
  • Fixed a stutter that could occur when summoning the Space Anomaly.
  • Fixed an issue that could cause ship audio to play repeatedly in multiplayer.
  • Fixed a VR issue that could make it difficult to target players who were near the Nexus.
  • Fixed an issue that caused the Community Research update message to appear as soon as a player started a new Creative Mode game.
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Yip - just updated :smiley:

image

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Just released on PS4 @10.8GB

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And its on the Windows store


Edit: Probably a bit less exciting :smile:

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Well at least the Windows Store now has something worth buying! :grin:

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It’s up on GOG
No Man's Sky - GOG Database
Edit: name is 2.51_Crossplay_60796

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Downloading and biting my nails :scream: :rofl:

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First impression on PC Steam [did not try cross play]

The game performance/visual experience seems smoother/improved.

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Happy cake day!

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My game did not crash on 1 out of 8 attempts at landing on the Nexus. Making this update 7 times more stable than most previous ones.

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Ok. Really bizarre things are happening in the old etarc starchain.
I moved my ship and a Gek was sitting in mid air. Was he resting on my ship watching me?
Then the on screen notification said I was initializing a mission at the Nexus
but I have been building a base for the last hour


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Thank you @sheralmyst! I didn’t realize it was my cake day :crazy_face:

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So apparently NMS is broken on Windows7 again. The game runs fine, but multiplayer is disabled due to “No connection to matchmaking services”. I saw Experimental testers having this problem, and as feared, it made it into the release. Given HG never addressed the last Win7 discovery server protocol issue themselves (after weeks a player found a MS patch that fixed it), I’m not confident they’ll do anything about it this time. :worried:

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Neither would I be. Win7 is a discontinued system. The effort to support outdated depedencies that only a minuscle fraction of your userbase relies on (and for which there is good reason not to rely on anymore) is just not feasible. I’m making decisions like that in my job myself. I still have to do IE support, and it’s bloody annoying, and the only reason we’re doing it is because our statistics show that 16% of our customers are still using it. If that were only 5%
 yeah no, we’d save both the cash and the headache.

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If you have another drive, you can clean install windows 10 and it’ll dual boot. Yes, it didn’t break anything.

It does make windows 7 take 30 seconds longer to boot as you have to quick boot to windows 10 first and then choose windows 7 at which point it’ll restart your machine (beep) and start windows 7.

You can’t boot to an external drive though, because MS doesn’t want you to do that.

After a few weeks I removed the win7 partition as never booted into it, but then I only use windows for games so I really only had to install steam and point to my old steam folders to find all the games.

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On GOG around the time I play, there is generally like 2-3 people in the Nexus. Yesterday with the new version, it was bustling. I’ll have to get used to that.

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The issue has been with Windows 7 where users did not have the TLS 1.1/1.2 default secure protocols installed or not enabled correctly. The update and all info can be found below:

With that update installed and ‘correctly’ enabled, the issues prior to the current crossplay update should have been resolved. I am not sure Hello Games can even do anything about fixing that if Win 7 users decide to stick with outdated security layers required to work for current standards.

I am however not sure if the “No connection to matchmaking services” is a new issue or still related to the above. Would be interesting to know for sure, if Win 7 users who have been able to properly connect to the MP servers, are now facing a new issue.

I would however advise not to stick to a discontinued OS and find a current/up-to-date alternative, as the amount of issues will only increase over time.

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