Base Building

The update seems to have sorted out power grids in bases anyway, havent had any issues with them since.

Look forward to hopefully learning we got a base part cap total increase to go with all our new space stations

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I do indeed hope we got another increase again, as each Space Station adds between 192-259 parts by default with the ones I have claimed so far in testing. Plus I can see it possibly be problematic when having claimed a whole bunch of Space Stations to then switch to a save that was close to or at part limit already.

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Noticed today that plant harvesting is also fixed, as crops do not immediately reappear after collection.

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Looks like limits have not changed.

  • Total part limit you are allowed to build on a save is 21,000.
  • Total part limit on a save including other player bases is 25,000.

Mind you, once you do reach that 21k limit, you will no longer be able to build ‘portable’ objects either (outside of base area). You can however still build portable objects just below the limit, as they do not actually count towards that 21k limit.

I can for example still place multiple Save Beacons outside of base area, even though my total base part count in the save is at 20,999. But when at 21,000, I can not build any.

Worthy to note that the base availability is being updated without having to change systems. While at max parts in NMSCord Hub, the save could only add one more base from another player in my save data. As I cleared up base parts used, to load back into my save while still present in this same system, it would add bases in my save data accordingly. So it could very well be that loading into a system, is now actually verifying/downloading other bases, unless they are still cached in memory. Very promising …

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You are correct, most objects in the Space Station are now part of the Space Station base, and most of them will by default have 2 or 3 of them present on the upper section.

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Before you start building the base on a claimed station, choose the option to Delete Base when you interract with the Core. That hopefully flushes anything that should not be there before you start building. This also does not remove your claim to the station.

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Good tip indeed!

You basically get a head start, just like you do with a freighter purchase where you get one of several possible freighter base layouts to begin with. So starting with a delete, will clear that default it came with.

I still have to claim a few more stations to know for sure if each race has only 1 default layout, or if there are further varieties possible.

Now I wonder if you get resources for it too? Do you know @m0lz ?

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OMG yes, similar to Freighters you probably should get resources but ..

.. Sorry no, I didn’ take note if anything increased in my inventories (too much stuff lol).

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Actually, I just deleted the Space Station base, and it did not remove the default parts. You can however manually remove it all, but deleting appears to put it back to default.

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Urk!, I have two stations now so should probably go weeding. Thanks for the extra cleaning HG. :slight_smile:

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You do get resources for manual deletion. Then deleting the space station base again after, just puts it back for free. :roll_eyes: So no different from the Freighter for that matter.

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Easy profit glitch.

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On the first station that I claimed, there were multiple copies of each of the default base parts. 4 couches in the same spot, 4 planters etc. The holo sign at the front had 4 gek and a korvax sign in the same spot which is how I figured this out. I had both korvax and gek furnishings (4 couches inside 4 glowing boxes) Even the build area in the back had 4 corridors. Deleting down to one still doesn’t let me build anything except a ladder (which leads somewhere inside the geometry). I’m sure that messes with part counts.

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Deleting the base fixed it so I could edit the exterior and add to the hallway. Before this, the hallway would have red-stated parts that would not snap (except the ladder), and the exterior didn’t show anything as if I didn’t have a selected part. Maybe all of the exterior was duplicated as well.

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Can’t remember which thread it was, so posting here. The wondering cube on my freighter bridge:

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Moved your reply here, as I think it was in reference to the discussion above: Base Building - #18 by adsk46nkster

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@William is your prime tower project still going on? Maybe I missed the boat but would be interested to have a go at a room if the window opens again?

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@William the tower thread has been restored and moved to the Cosmos topic

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It is !

I started some DM but everyone is busy with the new Cosmos update and now with expedition “Our journey continues”…

Tower continues too! Feel free to DM so that we can arrange a in-game decoration session of your cuboid glass room!

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Space is hard!

Building in space is super clunky especially the space station exterior, but great fun.

Hopefully they’ll add power functions and all of missing items from the other base modes. Fingers crossed.

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