If you are into video recording and editing (as I am), and if you try recording No Man’s Sky (as I do), then you may have noticed a particular problem.
If you leave your character standing still, and record the scene around them, you will notice in the subsequent recordings that the character’s viewpoint gradually drifts up and down - by as much as 20 pixels.
It’s very slow, and it’s very subtle. It’s not noticeable in the game at all. It only becomes apparent when you try to match up two video recordings from the same scene.
It’s like the developers originally included a “breathing” head bob. And then didn’t like it. But rather than remove it, they instead slowed it down, and reduced the motion range to the point where you can barely see it in normal gameplay.
When trying to match up videos, it’s super annoying. Is there any way to turn this off?