Screenshots 🖼

Ok…
I’ve met the newer various chunkier synthetic lifeforms in uninhabited systems but I haven’t met the normal buildings that walk.
A Google search revealed that: on occasion, mining a rock in the (Atlas Pass required) backrooms of certain buildings, can potentially result in the floor of that building sprouting legs and leaving.
I wasn’t sure which it was but now I understand that ‘walking buildings’ can have a double meaning, depending on which one you encounter. Typically, it means the new larger synths because the other is a super rare occurence.

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I’m still not sure that isn’t an unintentional bug related to how the rock spiders chance is calculated.

But what do I know, I literally had no idea this existed until I tried to replicate your google search and found this discussion XD

I’m starting to realise the new walking building creature might have been inspired by this odd and rare bug. I’m still calling it a bug you guys. Same way melee jetpack launch was a bug :stuck_out_tongue:

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Excellent tip. Thx.

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It happened to me on one of my streams XD

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Awesome you got it recorded! I would guess it was a bug that they left in because it’s funny? All stones have a random chance to grow legs, they didn’t exclude the ones attached to buildings, and the proc gen “simply” used the same leg growth rules for the building the stone was attached to? :grin:

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Yes that is correct. Its the fact that a rock can grow legs, and the game doesn’t differentiate if its in a building.

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It’s one of those rarish cool bugs that you hope they don’t fix.
I miss the Wayward Cube that used to haunt the earlier generation Space Stations.
I’m glad we get it as a pet now but I sort of liked it in the wild, just doing its floaty cubey thing.

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Fishing in lightning storms was fun. Not looking forward to meeting a tornado out there in the wild.





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So much Shrimp… :shrimp:

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I have resisted the urge so far to call my new water based bases “Bubba Gump Shrimp Company”.

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Life is like a chocolate colored skiff.

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Why Jeni and I, we go together like bait and fish-hook. XD

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Submerged Freighters might be my new favourite fishing spots





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What now? :joy:

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If only I’d gone and drawn a picture about it with a straw hat on XD

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No mans sky used to be/is sometimes still reffered to as a screenshot generator or simulator. I feel with the introduction of fishing it has graduated into Postcard Simulator. Wish you were here :two_hearts:




I was 14 when I first saw water look this good on a sunken wreck in video games, it will always take me back to Metal Gear Solid 2.

…But we have Research Entity Nada at home.

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Kada: Bosnian for “Bathtub” :rofl:
(While Nada, appropriately, means “Hope”).

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