Screenshots šŸ–¼

Can you spot all the baby gek?


As soon as I snapped that pic, the entire area experienced a lava event. :scream:

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Must have been all that methane from the baby gek

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@Clemm , @sheralmyst , @toddumptious Some discussion was moved into a new topic as it did not quite belong in the current topic. Check it out below:

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and this is scannable…I need it as a building item

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You could sorta jank your way there using wonder projectors and this rock, but it wouldnt be solid and comes with a holographic sheen.

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Thought I’d wait until Arkansas was free of storms before posting these photos I took last Tuesday :sweat_smile:




With worlds part one, my new favourite thing was coastal walks during exploration.

With worlds part two, my new favourite thing is navigating dense jungles at night time…

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I could swear I heard Telemon warning me of incoming storms. At least there weren’t any gravity storms.

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I may be missing something. I couldn’t find the skull throne in game (PS5).

Were you referring to something on an experimental server?

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Todd was just reffering to the current glitch ability to be able artistically stack skulls without owning multiple of that skull… that will be patched by now anyway.

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The new fossils can all be placed individually in a base without needing to use a fossil exhibit stand. They can be placed in three variants; free floating/plynth/wall mount.

The skull throne was done by placing lots of the same type of humanoid skull in the free floating variant, using free placement, no glitching required.

Currently if you only have one of these skulls, you can copy paste them as much as you like once one is placed.

Incoming patch (or was it the one that came out earlier this week?) will fix the issue and require you to have multiple of the same fossil type before you can copy it in building mode. Will make stuff like this harder to do outside of creative mode, will need to dig them up or trade a buncha fossils at the fossil collector going forward :wink:

Hope that clears up any confusion I may have caused :slight_smile:

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Got any glyphs for that? I’d love to visit for photo ops.

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No glyphs but it was in the anomoly portal list so you might get lucky? :sweat_smile:

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Jungle Fever

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The newest character in my No Man’s Sky universe:

The Relics Expedition provided us with the Living Stone appearance and goes quite well with the chitin armor appearance. I’ve always wanted to create an insectoid alien but was disappointed because the chitin armor initially didn’t have appearances for the legs and torso. So here’s my newest character.

Kliktek, The Vrusk

Note: The Vrusk are an insectoid race from the science fiction table-top roleplaying game Star Frontiers. The ship is a custom ship. I purposely made it look like an insect.

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Uff, there’s a blast from the past!

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I am curious about Telemon with this armor. Reminds me of the critters in Star Trek that crawled in thru the ear…and the ones that went in thru the mouth. :scream:

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Looks cool! I noticed that some combinations of heads and armors are not allowed (e.g. a Gek helmet for Anomalies but not for Gek, etc.). That’s a good default, but wouldn’t it be nice to have a checkbox allowing us to combine all suit parts…

For ship parts, does the ship builder show a preview? I’m still at the stage of collecting the parts and I can’t recall what is what. :grimacing: :grin:

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Yes, the ship builder does include a preview mode so you can see exactly how your ship will look before you commit to it. You can even preview all the possible colors your ship can have.

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